Barotrauma
Hazardous Reactors
Показані результати 91–100 із 146
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Оновлено: 31 січ. 2022 о 13:05

Fixed

-Getting irradiated by the reactor through walls when its heavely damaged/destroyed

-Failing medical skill check with DNA stabiliser not giving organ damage

Additions

-Electric sound for fulgarium rods when not contained to help understand why junction fail and to ease finding its location

-Ability to decon/craft the reactor manual

Changes

-DNA stabiliser : medical skill check increased to from 30 to 70

-DTPA : medical skillcheck increased to from 20 to 35

-Changed radio protectant description to make it clear it does not reduce radiation but only reduce incoming radiation

-Tuned down radiation from destroyed reactor, no more instant max affliction for stepping more than 0.1s in the room though you stil get max afflictions in a matter of a few seconds

Known issues

-Missing puke sound effect for the death sequence when reaching 100% DNA damage

Its not a coding error but no matter what I do either the bloodvomit affliction or the death sequence one, depending if placed above or under the other in the xml, have its sound not playing, so I have choosen to make the one wich is rarely happening to be the mute one

-Getting burned through walls from critical reactor stages

Unable to find the root cause, the code is ok and shouldn't allow it

Оновлено: 21 січ. 2022 о 10:45

Fixed

-Missing sprite for certain item

-Missing see-through background on some sprite

Оновлено: 19 січ. 2022 о 13:14

Fixed

-Cut off texture when wearing the single unit rod carrier ( the top was missing)

-Some item description typos

Changed

-Updated reactor manual

Оновлено: 16 груд. 2021 о 9:07

Fixed

-Reactor GUI graphics allignement

Оновлено: 10 груд. 2021 о 11:22

Changed

-1 single unit rod carrier now spawn in reactor cab on campain start

Fixed

-Fulg battery not having quality system

Оновлено: 5 груд. 2021 о 10:00

Changed

-Minor tweaks

-Depth charge (only the standart one) can be used as trash chute for random items and any rods/meltdown item

-Nausea and blood nausea : increased minimum time between vomiting to 20s and doubled its damage

-Radioprotectant : increased radiation protection from 90% to 95%

Added

-New informative affliction to tell you you're within a rod's harmfull effect ( has no effect on its own)

Fixed (hopefully)

-Potential corrupted file leading to broken features

Оновлено: 22 листоп. 2021 о 13:52

Fixed

-Inabilty to craft the new warhead, rods need to be above 50% condition but the crafting template doesn't show it as the game can only handle from 0% to X% to give you visual cue of condition requirements.

Changed

-Lowered craft time and skill requirements for reinforced single unit fuel rod carrier and its components.

-Reactor lights colour when active has been changed to mimic the Tcherenkov effect, while it only appear near the rods in the water IRL it help new player know that the reactor is modified.

Оновлено: 20 листоп. 2021 о 10:34

Fixed

-Outpost reactor being twice as big as intended

Changed

-Crisis warhead damage

Оновлено: 20 листоп. 2021 о 9:30

Unintended update

Оновлено: 20 листоп. 2021 о 8:14

Unintended update