Stellaris

Stellaris

Endless Frontier: An Event Mod
Showing 11-20 of 41 entries
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Update: Sep 16, 2023 @ 8:20am

Updated to 3.9.

Update: Aug 8, 2023 @ 12:55pm

Fixed Terravores not being to use the "Consume World" decision on the Shadow World.

Update: Jul 10, 2023 @ 3:15pm

Fixed another issue causing a CTD.

Update: Jul 3, 2023 @ 10:21am

Fixed an issue causing a CTD.

Update: Jun 10, 2023 @ 10:26am

Various minor bugfixes and improvements.

Update: May 28, 2023 @ 8:54am

- The "Strange Singularity" anomaly now has its own prescripted system, because the spawn odds were infinitesimally tiny before.
- Fixed broken city art on the Shadow World.
- Fixed some depreciated scripted effects.
- Added a scripted effect: "is_mzilli_shadow", requested by @Inny [The Merger].

Update: May 21, 2023 @ 3:28pm

- Updated to 3.8.
- Various minor bugfixes and optimizations; this is still a work in progress.

Update: Apr 3, 2023 @ 5:59pm

- Updated to 3.7.
- A few events and scripted solar systems have been temporarily disabled until I can find time to properly update them to the new 3.7. mechanics. Hopefully this won't be long.

Update: Feb 15, 2023 @ 2:09pm

- Fixed a bug that was causing "Landlocked No More" to trigger multiple times.
- Temporarily disabled the multiplanetary primitive system from spawning (it will still work in existing save games).

I will do a more comprehensive bugfix patch after 3.7 releases.

Update: Dec 11, 2022 @ 7:19pm

- Updated to 3.6.
- Temporarily disabled the "Razor's Edge" anomaly.