Stellaris

Stellaris

Endless Frontier: An Event Mod
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Update: Feb 15, 2023 @ 2:09pm

- Fixed a bug that was causing "Landlocked No More" to trigger multiple times.
- Temporarily disabled the multiplanetary primitive system from spawning (it will still work in existing save games).

I will do a more comprehensive bugfix patch after 3.7 releases.

Update: Dec 11, 2022 @ 7:19pm

- Updated to 3.6.
- Temporarily disabled the "Razor's Edge" anomaly.

Update: Sep 20, 2022 @ 11:33am

- Updated to 3.5.
- Added a few new anomalies.

Update: Jun 9, 2022 @ 3:55pm

Fixed some broken localisation in the "Post-Apocalypse" anomaly outcomes.

Update: Jun 9, 2022 @ 2:36pm

- Fixed(?) a crash caused by a poorly scripted "clear_global_event_target" effect.
- Added an alternate outcome to the "Post-Apocalypse" anomaly.

Update: May 31, 2022 @ 7:18pm

Various minor bugfixes and optimizations.

Update: May 17, 2022 @ 8:02pm

- Fixed some broken localisation.
- Fixed(?) a slowdown caused by a poorly-scripted event trigger.

Update: May 15, 2022 @ 7:46pm

- Updated to 3.4.
- Bugfixes and optimizations.

Update: Apr 16, 2022 @ 11:12am

More bugfixes and optimizations.

Update: Apr 15, 2022 @ 4:04pm

Bugfixes and optimizations.