DayZ
Blackout's Expansive DayZ Overhaul
Showing 41-50 of 65 entries
< 1  2  3  4  5  6  7 >
Update: Feb 17, 2022 @ 9:42am

Update: Feb 17, 2022 @ 2:28am

Stable Build 1.02

Added: New textures for the R700 Hunting, R700 Timberwolf, and the WA-2000.

Update: Feb 16, 2022 @ 7:52pm

Stable Build 1.01

Fixed: R700 Timberwolf ammo type, PPSh-41 textures, AX50 scripting error.

Added: M1918 BAR

Update: Feb 16, 2022 @ 6:07pm

Stable Build 1.0

Changed: All weapons remaining within the mod have been completely reworked. The list of weapons can be found on the Steam workshop page.

Removed: Majority of the weapons have been removed woth thr plan to continue to rework everything and slowly add them all back in with regular updates.

IMPORTANT: The included XML files are obsolete, an update will follow within the week with current XML files.

Update: Sep 6, 2021 @ 2:10am

Experimental Build 0.137

Added: types.xml, cfgspawnabletypes.xml, TraderConfig.txt, classname.txt, README.txt

Added: SRS-A2, M96 Thor, SA-58, and a few others. More content and fixes coming.

IMPORTANT: Do not spawn the VSS, P90, or the Desert Eagle.

Update: Jul 19, 2021 @ 2:00pm

Experimental Build 0.136

quality of life additions

Update: Jul 15, 2021 @ 5:49pm

Experimental Build 0.135

Added full build of previously added weapons

Update: Jul 14, 2021 @ 3:41am

Experimental Build 0.134

Fixed G36 script

Update: Jul 13, 2021 @ 8:33pm

Experimental Build 0.133

added the following:

Raging Bull, Magnum Sport, TEC9, Five Seven, Beowulf (incorrect ammo),
Fedorov, M1A, G36, M249, M1918, M1941, MK14, SA58, SKS, Winchester Repeater,
PP-19 Bizon, KH9, PPSh-41, DVL-10, OSV96, RUGER Precision Rifle, R700 MDT Tac21

Update: Jul 11, 2021 @ 1:44am

Experimental Build 0.132

Fixed HM scope, added De Lisle, added M1 Garand (WIP)