Barotrauma
JobsExtended
กำลังแสดง 31-40 จาก 150 รายการ
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อัปเดต: 23 มิ.ย. 2024 @ 12: 17am

Assistant had intiative skill for some reason, removed.

อัปเดต: 22 มิ.ย. 2024 @ 1: 35am

fixed some sleeve issues from august 2023...

อัปเดต: 20 มิ.ย. 2024 @ 10: 38pm

fixed ID cards and outfits with material pockets on them.

อัปเดต: 20 มิ.ย. 2024 @ 9: 06am

ID cards redone, talents trees should no longer unlock before primary talents.

อัปเดต: 18 มิ.ย. 2024 @ 8: 23pm

อัปเดต: 18 มิ.ย. 2024 @ 10: 08am

tactical slot now holds the new handheldammotag

อัปเดต: 16 มิ.ย. 2024 @ 3: 26pm

Last cleanup update before any serious revisions. Going to go through and do the talent trees so its not just all vanilla talents mostly, even if there are some cute old talents mixed in.

This should be the last of the old rot, all clown stuff is also updated to PFA as it was missed earlier.

อัปเดต: 14 มิ.ย. 2024 @ 12: 21pm

Quartermaster card was missing IDcard tag, all variant ID cards no longer sold at outposts, big oversight in using variants

อัปเดต: 5 มิ.ย. 2024 @ 4: 51am

Early morning dopple updattle.

-10 and -20 vitality removed from jobs. XO, Head security and Chief Medical get 5 vitality vs 10 for normal security/medical.

Most if not all talents should correctly apply to assistants such as Deputy.

Reworked talent lists and fixed missing talents on medic trees.

Should be last update for a bit unless I need to fix any assistant/inmate/janitor/passenger issues.

อัปเดต: 5 มิ.ย. 2024 @ 3: 08am

Removed grenade launcher and portable nuke.

ID cards all have proper names instead of ID_job

going to let this cook a little bit while I look into doing specific talents or whatever