Arma 3
Crows Electronic Warfare
Viser 11-20 af 22 forekomster
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Opdatering: 26. okt. 2022 kl. 8:00

- added extra sounds

Opdatering: 25. okt. 2022 kl. 9:30

- Fixed hardcoded list of radiochatter sound packs. So now you can add custom sounds in the template or from other mods, and register them with the radiochatter module.

Opdatering: 23. okt. 2022 kl. 5:21

- Added extra sounds for halloween

Opdatering: 9. maj 2022 kl. 15:27

- Added sound to sound modules

Opdatering: 20. feb. 2022 kl. 7:47

- Fixed bug in addSound. It now works.
- Fixed bug in zeus help text not showing sounds
- Added telephone and chainsaw sounds
- Fixed bug in morse-code sound.
- Fixed so RC'ing a unit with spectrum device, without having on one your zeus-character, will allow you to track signals

Opdatering: 5. jan. 2022 kl. 6:54

- Fixed error caused by placing a jammer since last update
- Added demining drones to be "jammable" with spectrum device

Opdatering: 7. nov. 2021 kl. 4:56

- Fixed bug with emp module where it would fire prematurely when used

Opdatering: 25. okt. 2021 kl. 9:23

- Added so the "play sound" module can play sound locally for specific players. If no players are selected it will play for all players. (Halloween can be more spooky with sounds only heard by some players)
- Added Icom radio equipment (Under misc). Having this in inventory when using spectrum device with TFAR tracking enabled, you can now listen to the actual TFAR radio communication. (left mouse button when signal is selected)
- Fixed bug where TFAR radio tracking wouldn't make a signal for players after respawn
- Fixed bug where players joining after TFAR radio tracking was enabled didn't get it enabled.
- Fixed so Zeus can use TFAR radio tracking and the spectrum device when Remote-controlling an unit. They are now used from the POV of the RC unit, and not the zeus body.
- Fixed issue with spectrum device and zoom on the frequencies with middle mouse-button. (shift + mmb, resets zoom)
- Added some of the new sounds from the "radiochatter" voice-packs to the playsound module

Opdatering: 30. sep. 2021 kl. 3:50

- fixed jamming bug with locality and added text for zeus to see what units are jammed

https://github.com/Crowdedlight/Crows-Electronic-Warfare/releases/tag/v1.3.1

Opdatering: 27. sep. 2021 kl. 8:04

https://github.com/Crowdedlight/Crows-Electronic-Warfare/releases/tag/v1.3.0

Recommend checking https://github.com/Crowdedlight/Crows-Electronic-Warfare/wiki/Spectrum-Device-and-Tracking to see how the new spectrum device features work. The same wiki also has details about the other features.

changes:

- redone spectrum tracking to use different frequencies for different antennas
- added TFAR radio tracking. If enabled by zeus each transmission on the radio broadcasts a signal using the radio frequency. (You cannot see your own signal)
- added radio chatter signals for AI
- added voicelines and voicepacks to RadioChatter module. So you can listen in to signals
- added UGV jamming
- added sound and multiple player jamming fixes
- added CBA setting to enable or disable the spectrum device
- added text for zeus to see units where sound/signal/jamming module is applied. Toggable with keybind
- made it optional for emp to spawn device object
- added emp support to tfar radio tracking so we can't track disabled tfar radios
- adding zoom to spectrum device gui. So you can zoom in on the selected spectrum in case multiple signals overlap.
- fixed performance issues with emp
- fixed bug with jammer not being reset if the its removed with the zeus module and its the only active jammer
- updated direction strength calculation for spectrum device tracking. Now it fall off much quicker when looking away from the target.