Barotrauma

Barotrauma

AVP-Aliens
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Update: Jul 29, 2021 @ 8:35pm

Fixed xenodrone sound, added emppress (along with missions for her), finally added decals and green blood.

Update: Jul 28, 2021 @ 4:21pm

Added smoothed headed drones (warriors remained the same.) New animations for the smooth domned drones, and for the queen xeno, some missions edited, minor health tweaks.

Update: Jul 19, 2021 @ 4:41pm

Got rid of wrecked missions (Ninja gave me some info to test but I didn't want people to be wasting time tyring to doa missions, while I try to figure out coding) I thought it worked once but it turns out that it was just the game spwning xenos when I went to a wreck (after a long round of 4 missions at once).

Fixed the drone and chestburster bodies staying after they grow up.
Adjusted the scale of some of the xenos

Update: Jul 15, 2021 @ 6:40pm

Update: Jul 13, 2021 @ 9:15pm

Fixed xeno missions, added blurr to facehugger attack, rescaled some xenos.

Update: Jul 12, 2021 @ 3:19pm

Update: Jul 11, 2021 @ 4:22pm

Update: Jul 11, 2021 @ 3:39pm

fixed the mission xenomotes issue, added in new nest missions.

Update: Jul 10, 2021 @ 6:31pm

Okay did some mission re-balance. Reduced the amount of xenos for all missions some more than others. I found some mission to be next to impossible without a heavily (very lategame) upgraded sub, or a powerful modded one.

Reduced the health of hammerpedes to 50 from 60 (originally 100). Reduced the health of drones to 170 (from 210). armor was also slightly reduced. Scaled hammerpedes down. Warriors and Praetoriand untouched (the numbers were reduced so I wasn't sure if they needed to be Nerfed stat wise due to them being less in number anyway)

reduced k series praetorian wall and item damage to 0.

Update: Jul 9, 2021 @ 5:38pm

Fixed the K-series