Garry's Mod

Garry's Mod

Halo Elite Skeleton & Animations
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Opdatering: 24. nov. 2023 kl. 18:59

Opdatering: 24. nov. 2023 kl. 18:56

Opdatering: 24. nov. 2023 kl. 18:04

- Fixed jank finger poses on a lot of animations
- Added proper unarmed walking animation via cleaned up HW1 animation
- Added a few new animations
- Added activity enums to a few animations for people to use on entities.

Opdatering: 20. nov. 2023 kl. 5:03

woops

Opdatering: 5. feb. 2022 kl. 17:21

Opdatering: 5. feb. 2022 kl. 17:20

Opdatering: 5. feb. 2022 kl. 17:19

Opdatering: 9. jan. 2022 kl. 13:21

Improvements, additions, and fixes/updates.
  • Updated the elite's head after giving it a proper texture which I created in Substance Painter.
  • Updated materials across all of my USP3 packs.
  • Added tons of podium & menu animations from Halo Online.
  • Added turning animations as the Draconic Base now has a system for playing these animations.
  • Converted most overlay animations to blendlayers, removing most instances of snappy animations.
  • Classic Trilogy: Redid specularity mask & exponent texture for the h2a armour.
  • Classic Trilogy: Added support for the newer functionalities of extended Draconic material systems.
  • Classic Trilogy: Fixed the c_arm bodygroups script so they will load the proper model for your
    undersuit setting.
  • Classic Trilogy: Compressed h2a textures (oops, guess I forgot to before)

Opdatering: 20. maj 2021 kl. 19:20

Opdatering: 20. maj 2021 kl. 12:59

Initial addon creation.