RimWorld

RimWorld

Barely Visible Spots (unlisted)
Showing 1-10 of 16 entries
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Update: Nov 6, 2021 @ 11:29am

Support added for AnimalHarvestingSpot (Continued)

Update: Nov 4, 2021 @ 7:10am

Fixes caravan spot texture

Update: Aug 23, 2021 @ 2:15am

- Update to support changes in Vanilla Expanded Framework. Specifically, the toggle options are more reliable now.
- Rewrote and condensed the entire patch operation xml

Update: Aug 11, 2021 @ 1:32pm

Just fixed about.xml to mark VE Framework as a prereq mod.

Update: Aug 10, 2021 @ 1:31am

Last night I had a dream I went to McDonald's drive thru, but I just got lost driving around the park lot and could never navigate my way to the entrance :(

Update: Aug 9, 2021 @ 3:42pm

- There are now options to disable the names for beds and sleeping spots. Mod options -> vanila expanded framework -> next page, you should see it there. Credit to Yoann for the idea.

Update: Aug 7, 2021 @ 7:33pm

[Auto-generated text]: Update on 8/7/2021 7:33:55 PM.

Update: Aug 7, 2021 @ 7:20pm

Barely visible spots was updated to use Vanilla Expanded Framework texture variations, allowing you to switch the spots out to the original texture, barely visible, or invisible. Existing users may get some errors on their first load. This is a harmless error complaining that a texture variance hasn't been picked yet. Just cycle the texture on each spot to fix this, or rebuild the spot.

Update: Jul 23, 2021 @ 3:07pm

Support for Ideology's ritual spot.

Update: Jul 21, 2021 @ 1:12am

Support for the spots from ZARS Tribalism