Kenshi
CTF Dialogue
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Opdatering: 9. mar. 2022 kl. 23:50

Dialogue reputation changes rebalanced and (in some cases) fixed.

NPC recruitment altered to a couple of ways; recruitment costs have been increased, and now the NPC checks to see if they are stronger than you, and will charge more to be hired if they are.

There are now different limits to reputation gained through certain actions. For example, you can only raise your reputation with a faction to 50 with the charity npc interaction.

Opdatering: 1. mar. 2022 kl. 21:26

Agnu, Ray, and Short Circuit dialogue interactions should be fixed and functioning as intended.

Opdatering: 22. aug. 2021 kl. 21:52

Changed position of shopkeeper harassment dialogue option to no longer appear at top.

Opdatering: 22. aug. 2021 kl. 21:18

Some passive party dialogue removed until kinks can be worked out.

Opdatering: 25. maj 2021 kl. 11:02

Added some passive dialogue revolved around having various items in your inventory. I.E. Hash, Chewing Tobacco (UWE)

Other minor cleanup.

Opdatering: 22. maj 2021 kl. 13:53

Fixes to the passive player banter.

Opdatering: 21. maj 2021 kl. 0:09

Dialogue chance fix that I previously missed.

Opdatering: 21. maj 2021 kl. 0:07

Smut Quest reworked so that the guard now accompanies you for the duration.

Fixed some dialogue strangeness on shek kingdom npc's.

Fixed priorities of dialogue on recruitment attempt, now accurately has a price and success chance based off your faction relations.

Opdatering: 20. maj 2021 kl. 12:05

Added missing bar spawns to a few locations that needed them. In process of adding Shek Kingdom/Hive specific dialogue.

Opdatering: 20. maj 2021 kl. 11:14