Starbound

Starbound

Anom's Outpost Overhaul
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Update: Jan 16 @ 4:53pm

Update v1.5.3

• Changed the bathrooms into a gender-neutral setup because patman called me less woke than vanilla.

Update: Dec 16, 2024 @ 8:23pm

Update v1.5.2

• Minor fix that I already forgot the details of.

Update: Dec 16, 2024 @ 1:35pm

Update v1.5.1

• Additional icon and description updates.

• Locked the door to the Security Room before the Outpost Guards move in. It unlocks after they take up residence.

• Several adjustments to the Ark Ruins.

⠀⠀◦ Added noise to the transition between the ruins floor and the meteorite rock underneath.

⠀⠀◦ Adjusted the shape of the middle pillar.

⠀⠀◦ Adjusted several of the existing stalactites and stalagmites, and added numerous more.

⠀⠀◦ Capped off the right side of the Ark Ruins with some rough terrain, and removed the lone standing light.

Update: Oct 22, 2024 @ 3:06pm

Update v1.5

• Updated mod icon and description to match new standards.

• Fixed Captain Alexa's colors not working properly if any Novakid Color mods were present.

• Rewrote all of Melissa Hail's dialogue, adding in more worldbuilding and better hints.

• Reorganized the hanging mech parts in the Mech Workshop to make them look better.

• Shortened the length of the jumps in the sewers to be more reasonable.

• Moved all NPC spawn objects to be flush with the floor, to prevent spawning on top of objects.

• Adjusted the position of a few NPCs to make some areas less crowded.

• Added plumbing to the men's bathroom urinals. Because I forgot to do that, apparently.

• Added a missing light fixture to the second stage of the Landed Ship.

• It is possible that other changes were made, though not written down. This update was done ages ago, and never actually released due to loss of interest in modding Starbound.

Update: Mar 20, 2023 @ 3:23pm

Update v1.4

• Switched the Monolith to use a completely back background instead of a space background, hiding the cut-off on the edges when zoomed out.

• Added more stalagmites to the Monolith's back layer. For character.

• Added stairs to the Monolith archway.

• Minor adjustments to several patch files.

• Finally stopped iterating versions of v1.2 and admitted we're very much on v1.3.

[Project Redemption] Added Project Redemption to includes list in metadata, in order to overwrite a few changes made by it.

[Dr. Akaggy's Mech Shop] Updated test method to be (somewhat) more consistent. It actually functions now.

[Dr. Akaggy's Mech Shop] Rewrote patch to replace the entire block of dialogue, instead of every line individually.

Update: Jan 26, 2023 @ 10:33am

Update v1.3.5

• Added a test patch to outpostpenguinscientist.npctype.patch for compatibility with Dr. Akaggy's Mech Shop.

Update: Aug 15, 2022 @ 2:32pm

Update v1.3.4

• Updated 2stoptele.object.patch to no longer remove the npctypes list.

• Updated anom_bigoutpostteleporter_main.lua to now draw the npctypes list from 2stoptele.object directly thanks to Patman, Nebulox, and Void.

Update: Apr 14, 2022 @ 7:49pm

Update v1.3.3

• Removed an invisible trigger that changed the music to the Ark's music. Thanks to patman for pointing me towards it.

Update: Apr 14, 2022 @ 5:17pm

Update v1.3.2

• Updated certain Outpost Security Consoles to properly be uninteractive.

• Added a testable value to universeflags.config.patch ("/anomsOutpostOverhaul").

• [Small Improvements] Removed NPC Teleporting functionality from returnconsole.

Update: Mar 16, 2022 @ 9:54pm

Update v1.3.1

• Fixed duplicated items at Beakeasy when using Spooky Tweaks through an internal patch.

• Fixed Outpost Sword not having a fullbright layer.