Squad
Hawks Layer Pack [Vanilla] [345MB] [v8.2]
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Update: Mar 16, 2024 @ 2:23pm

* Fixed bad lighting on Tallil TC
* Fixed Basrah Invasion spawner explosions
* Fixed Skorpo minimap

Update: Mar 16, 2024 @ 1:10pm

* Fixed layer names

Update: Mar 16, 2024 @ 12:12pm

* Layer rename testing

Update: Mar 16, 2024 @ 11:38am

* Fixed a bunch of bad layer lighting references
* Fixed some naming issues

Update: Mar 16, 2024 @ 9:12am

7.2 Prep
- All Vanilla AAS and RAAS layers have been configured to work with as-close-to Vanilla voting settings as makes sense
- Some layers have been collapsed and replaced with "_Vote_1" etc variants when the balancing allowed
- IMF has had all their Minsk motorcycles replaced with Quad Bikes
- All Invasion layers that had multiple variations have been collapsed to allow voting for Team 1, Team 2 (defenders) remains consistent
- All TC layers that used vanilla faction setups are now using voting

Layer Updates
* Main bases have been adjusted in preparation for 7.2. Please report any missing bikes, helis, or the like.
* Some layers will not have enough helipads, there just wasnt room
* Many faction setups had their initial spawn delays adjusted. This wasnt something I wanted to do, but a bunch of references broke in 7.2 so i had to fill in the gaps. If you notice something that seems odd, please let me know
* AlBasrah and Chora Invasion are now 55v45 (was 60v40)
* Removed Island Charlie (furthest one) as a capture point from Sanxian RAAS v1
* Added 2x Tigr to VDV on Kohat Invasion v1
* Fixed BM21 not spawning correctly on Black Coast RAAS v1
* Removed all _Short layers
* Removed both Lashkar RAAS layers. They weren't very good, and will be revisited at a later date
* Removed Yeho RAAS v3
* Fixed forward vehicle spawns on Yeho Invasion v1 and Skorpo Invasion v1

Update: Feb 8, 2024 @ 12:31pm

* Fixed mismapped factions on sanxian adf

Update: Feb 8, 2024 @ 12:08pm

* Small sanxian fixes

Update: Feb 8, 2024 @ 11:09am

General Changes and Fixes
* Updated to v7.1
* Fixed staging spawn flags for MEA on Tallil Invasion v1 not disappearing
* Fixed missing MBT spawner for CAF on Manic Invasion v1
* Increased tickets for RGF Defenders on Mutaha Invasion v1 (PLA)

New Layers
* HLP_Sanxian_RAAS_v1 - HVRAAS, Daytime
USMC v PLA, Vanilla combined arms
PLANMC v VDV, Amphibious vs Airborne
PLANMC v RGF, Mechanized
BAF v PLANMC, Combined Arms vs Amphibious
ADF v RGF, Combined Arms

Update: Dec 14, 2023 @ 8:25pm

General
* Updated for 7.0
* Added some Holiday Cheer to all gameplay layers. Can you find every one?

TLF Arrival
* Added TLF to a variety of game layers. Other than Logar Invasion, all TLF layers are using vanilla faction setups for now.


New Layers

HLP_Logar_Invasion_v1
* TLF vs INS, TLF has a variety of lighter vehicles with a bunch of emplacements disabled, INS has increased logistics but very limited vehicles

TLF Variants of Existing Layers
* HLP_AlBasrah_RAAS_v1_TLF_MEA => Vanilla Chora AAS v7
* HLP_Belaya_RAAS_v1_TLF_VDV => Vanilla Yeho RAAS v15
* HLP_Chora_RAAS_v2_TLF_MEA => Vanilla Chora AAS v7
* HLP_Fallujah_RAAS_v2_TLF_RGF => Vanilla Anvil RAAS v5
* HLP_Kamdesh_RAAS_v1_TLF_MEA => Vanilla Chora AAS v7
* HLP_Kohat_RAAS_v3_TLF_PLA => Vanilla Black Coast RAAS v6
* HLP_Kokan_RAAS_v1_Flooded_TLF_MEA => Vanilla Chora AAS v7
* HLP_Yehorivka_RAAS_v2_TLF_PLA => Vanilla Tallil RAAS v9

Balance Changes

HLP_BlackCoast_TC_v1_PLANMC_VDV
* Added 1x helicopter on rollout to VDV

Update: Nov 28, 2023 @ 8:27pm

**Layer Changes**
HLP_Yehorivaka_RAAS_v1
* Moved Peredov and Overpass points to different clusters

**Balance Changes**
HLP_Gorodok_Invasion_v1
* Removed mortars from IMF
* Removed 1x T-62 from IMF
* Replaced 1x BRDM with 3x Technical M2HB on IMF

HLP_Yehorivka_RAAS_v1_BAF_PLA
* Replaced 1x ZBL-08 APC with 1x ZSL10 (.50 open top apc)

HLP_Yehorivka_RAAS_v1_USA_BAF + HLP_Gorodok_RAAS_v1_USA_BAF
* Replaced 2x MATV CROWS M2 with 2x MATV M240 (accidentally wrong vehicle)

HLP_Kokan_RAAS_v1_CAF_INS (and Basrah, Chora, Fallujah)
* Replaced 1x LAV6 with 1x Coyote


**Fixes**
HLP_Kohat_Invasion_v1
* Fixed spawner issues on Darbond forward vehicle spawn