Arma 3
Aaren's Blast Effects
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Update: May 30 @ 10:47pm

## What's Changed
* Adjust Tank CM effects lifetime values by @Aaren882 in https://github.com/Aaren882/Aarens-BlastEffects/pull/3


**Full Changelog**: https://github.com/Aaren882/Aarens-BlastEffects/compare/v1.1.0...v1.1.1

Update: May 21 @ 1:11am

## What's Changed
* Added 20%, 30% & 40% Illumination for Tracers. by @oksmantv in https://github.com/Aaren882/Aarens-BlastEffects/pull/1
* Hemtt implementation by @Aaren882 in https://github.com/Aaren882/Aarens-BlastEffects/pull/2
* Some File Clean ups

## New Contributors
* @oksmantv made their first contribution in https://github.com/Aaren882/Aarens-BlastEffects/pull/1
* @Aaren882 made their first contribution in https://github.com/Aaren882/Aarens-BlastEffects/pull/2

**Full Changelog**: https://github.com/Aaren882/Aarens-BlastEffects/compare/v0.0.1...v1.1.0

Update: Aug 21, 2024 @ 11:55pm

Fix RHS MELB Tracer (should fix others along the way)

Update: Aug 20, 2024 @ 1:49am

Fix Blast Effects and Chaffs/Flares

Update: Aug 18, 2024 @ 1:28am

Fix Tracer Only also removes Chaff/Flare

Update: Jul 16, 2024 @ 11:14pm

Add Blastcore Tracers A3 - FoxFort Edit Compat

Update: Jul 14, 2024 @ 4:10am

Hot Fix

Update: Jul 14, 2024 @ 4:03am

Small optimization
New Auto-Compat System (May encounter incorrect illumination)
Add option to toggle 9mm or .45 illumination (Base on Vanilla Caliber setup)

Update: Feb 4, 2024 @ 1:00am

Add Muzzle Fator as Optional checkbox (idk whether it's called that lol )
Add Cache for optimization

Update: Sep 6, 2023 @ 8:00am

Hot Fix