Arma 3
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Blastcore Tracers A3 - FoxFort Edit
 
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Data Type: Mod
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0.165 MB
Mar 18, 2016 @ 2:09pm
Sep 24 @ 11:51am
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Blastcore Tracers A3 - FoxFort Edit

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Description
This is my improved version of "Blastcore Tracers A3" which was originally made by Opticalsnare.

This is ONLY for vanilla ArmA 3 tracers. There are optional files included to make it work with: ACE3, RHS Escalation, NATO Russian SF Weapons(mass) and HLC weapons mod, but you will have to place them manually inside of main "AddOns" File.

I've tried my best to find "middle ground" for quality of traces with both FSAA ON and OFF. Tracers look better with FSAA ON (x2,x4,x8). For best effect, keep video setting "Depth Of Field" from 20 to 40 max.

If you want to use optional pbos, you can find them e.g. here:
C:\Program Files (x86)\Steam\steamapps\workshop\content\107410\647768227

To use optional PBOs just copy them into primary "AddOn" folder.
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109 Comments
FoxFort  [author] Oct 3 @ 1:47pm 
@Fluffy, Currently tracers reflect source of light (sun or moon) instead of emitting light. I am still trying to figure out how to make it work propery. Since on Cloudy night they should be bright as well.
Fluffy GS G5 Oct 3 @ 12:08pm 
@FoxFort, i understand. But i need to admit that during the day or as long it is not absolutly dark, the tracers are looking very nice
FoxFort  [author] Oct 3 @ 10:53am 
@Fluffy, yeah this video was made before visual update BIS did long time ago. I still haven't made tracers glow as they used to, it's still on my to do list.
Fluffy GS G5 Oct 2 @ 1:42pm 
Hmm, i don't have this "glowing" effects in the night like in the video. I used the settings like you advised in your description. I guess it should not be a problem using it with blastcore together?
lee_lfc_89 Sep 28 @ 2:36am 
it is the BAF wildcat 20mm cannon pod
FoxFort  [author] Sep 25 @ 11:49am 
@lee_lfc_89, yeah issue seems to be on your end, since A3 + BCTFE + ACE works fine. I've justed tested it and no issues seen on my end. Wildcat heli and other 7,62mm calibers are having a correct tracers. I don't know what is the issue with that mod if they have either added a new caliber or they have their own tracers. Perhaps uninstall BCTFE, make sure that it's also deleted from your HDD. Then install it again?
lee_lfc_89 Sep 25 @ 4:13am 
both still broke mate. fal is now a white blob tho and wildcat is still red blob, still look cool in nightvision lol
lee_lfc_89 Sep 25 @ 4:11am 
ive just done that thing where i pressed save instead of load and saved a blank mission over my full days work... AGAIN :steamfacepalm:
lee_lfc_89 Sep 25 @ 3:47am 
thank you mate, i noticed the lynx/ wildcat cannon pod too (im making falklands missions) and another which ive forgot. i will load up and check now :)
FoxFort  [author] Sep 24 @ 10:45am 
New version is ready, please test it and provide me with feedback