Total War: THREE KINGDOMS

Total War: THREE KINGDOMS

1.7.2 BUG FIX
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Update: May 27 @ 5:19pm

• Fixed holes on the campaign map near Nanyang and Changan with a new visual campaign map made by ChaosRobie, Victimized, Shirotorakenshin and Ironic.
• Attempt to fix the crash when checking character details of newly employed captives.

Update: Mar 17 @ 4:12am

• Fixed a bug that He Yi can't annex generic Yellow Turban rebel's settlements in 194 campaign.

Update: Mar 8 @ 7:21am

Update: Mar 8 @ 4:44am

Optimized previous scripts.

Update: Mar 8 @ 4:15am

Update: Mar 8 @ 1:58am

• Fixed a bug that units' poisonous arrow and blowpipe don't show corresponding ability phase icons.

Update: Mar 7 @ 11:42pm

• Fixed a bug that caused the damage value display on shot types' UI of ranged units to be wrong when using different unit sizes. tooltip_projectile.twui.xml
• Fixed a bug that the enemy of the Han faction could gain imperial favor for defeating other Han factions. zzz_battle_pooled_resource_enemy_of_the_han
• Fixed the 182 Yellow Turbans zeal reduction not slowing down when one of the Zhang brothers' faction dead, this fix only works for saved game where the Zhang brothers' factions are still alive. zzz_zhang_fervour.lua

Update: Feb 16 @ 6:24am

• Fixed a bug that the separatist faction wouldn't declare war on the original faction during a civil war. z_civil_war_fix.lua
• Fixed a mod conflict issue with AI general mods. zzz_ai_units_fire.lua

Update: Feb 14 @ 11:08pm

• Thanks to Ironic, fixed the bug that Lovestruck trait and corresponding dilemmas popping incorrectly and also added it to the undesirable trait list that can be removed with the council mission. 3k_campaign_traits_data.lua
• Fixed the bug that the previous AI firing fix can cause problems in multiplayer battles. zzz_ai_units_fire.lua

Update: Feb 14 @ 11:03pm