Total War: THREE KINGDOMS

Total War: THREE KINGDOMS

1.7.2 Bug Fix
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Update: Feb 14 @ 11:08pm

• Thanks to Ironic, fixed the bug that Lovestruck trait and corresponding dilemmas popping incorrectly and also added it to the undesirable trait list that can be removed with the council mission. 3k_campaign_traits_data.lua
• Fixed the bug that the previous AI firing fix can cause problems in multiplayer battles. zzz_ai_units_fire.lua

Update: Feb 14 @ 11:03pm

Update: Jan 20 @ 4:05pm

• The AI will now fire with hybrid units, including Nanman precursor units. zzz_ai_units_fire.lua
• Fixed an issue where characters equipped with two-handed weapons could not use the Hail of Arrows ability. zzz_ability_animation_fix_tables.animpack
• Fixed an issue that the game would crash if a rebellion succeeded in the Nanman lands against the Nanman Rebel faction. zzz_nanman_rebels_rebel
• Fixed an issue where the effects of reducing the cost and time to build main city buildings did not work in Nanman cities. zzz_nanman_city
• Fixed an issue where armies of Han factions could not gain supply when looting Han factions' cities. zzz_sack_force_fix

Update: Jul 14, 2024 @ 6:14am

• Thanks to †千叶の堕天聖黑猫†'s help, fixed Jiuzhen, Yunnan, Yongchang, Liaodong, and Xiapi faction's battle flag model bugs.
• Thanks to †千叶の堕天聖黑猫†'s help, fixed Liubiao's unique unit card on the esc panel. new_content_popup_3k_main_faction_liu_biao.twui.xml

Update: Jul 3, 2024 @ 5:45am

• Fixed the bug that population is 0 in faction summary panel. z_pop_ui_fix.lua

Currently, the number format only supports English, Korean, Simplified Chinese, and Traditional Chinese (like K and M for English). Please let me know if you are using other languages and how the number should be formatted in your language.

Update: Jun 24, 2024 @ 5:12pm

• Thanks to Aya, ChaosRobin, Victimized, and JustLeo's help, fixed some campaign map visual bugs:
·Holes near Wanxian, commandery of Nanyang;
·Holes near Changan, commandery of Jingzhao;
·Trees that overlapping with the city model of Pengcheng;
• Additional fix to the bug that Lu Bu can't gift the settlement to mercenary master is the mercenary target is a Han faction. zzz_settlement_actions_lu_bu_han

Update: Jan 4, 2024 @ 1:31pm

• Thanks to shinasuka6268's report, fixed the bug that some colonels of Nanman and Yellow Turban's garrison captains don't have models during battles in the campaign. colonel_fix
• Fixed a bug that when playing Nanman factions the trespassing notifications are reversed. zzz_nanman_trespassing_fix

Update: Nov 6, 2023 @ 5:12am

• Thanks to DaVincix's report, fixed a bug that 4 starting characters of Gao Gan faction occur twice in A World Betrayed. gao_gan_194_fix.lua
• Fixed a bug that Nanman factions can't cause siege escalation in the campaign. zzz_siege_escalation_fix
• Thanks to Laoying Wang's report, fixed a bug caused by this mod that some Nanman characters' armour value is using one another's. zzz_c_nanman_armour

Update: May 26, 2023 @ 9:36pm

Update: Apr 21, 2023 @ 6:25pm

• Fixed a bug that Ma Teng's unique building, Kong Rong's unique building and Gate Pass don't enjoy some building cost reduction effect. zzzz_building_set
• Fixed a bug that some factions’ AI personality do not change with difficulty. zzzz_fix_personality
• Fixed a bug that the campaign effect of reducing ability cooldown does not affect some dlc abilities. zzzz_ability_recharge
• Fixed a bug that in historical mode Lu Bu cannot get recovery ability. zzzz_lu_bu_recovery
• Fixed a bug that the value of Yan Baihu's White Tiger Confederation is bugged when have more than 8 alliances. 3k_dlc05_campaign_diplomacy_faction_specific_treaties
• Fixed a bug that one of Sun Ce's ministerial position increases the cooldown time of character abilities instead of reducing it. zzzz_sunce_recharge
• Fixed a bug caused by this mod that Lu Bu could only hand over none Han settlement to his employer when having a mercenary treaty. zzzz_settlement_actions_lu_bu_han