Arma 3
ACE Grenades in hatches - Tweaked
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Update: Feb 9 @ 3:26am

1.2.7.0
- Remove RPT spam when using grenade particles.

Update: Jan 18 @ 4:31am

1.2.6.0
- Minor optimisation and bug fixes.

Update: Mar 3, 2024 @ 3:13am

1.2.5.0
- Added "Autodetect Compatible Grenades" settings: Finds explosives grenades automatically and uses that list instead of the "Compatible Grenades" setting.

Update: Oct 20, 2023 @ 8:27am

1.2.4.0
- Minor code cleanup.

Update: Apr 2, 2023 @ 12:27am

1.2.3.6
- Minor code cleanup.

Update: Apr 1, 2023 @ 3:06am

1.2.3.5
- Added support for 2.12.
- Added "Kill Crew if Vehicle explodes" setting: Kills the crew of an exploding vehicle.
- Updated to use HEMTT 1.2.0.
- Changed how crew are damaged.
- Changed how sounds are played.
- Minor improvements.

Update: Dec 8, 2022 @ 4:27am

1.2.3.4
- Changed how CBA whitelists and blacklists work.
- Minor improvements.

Update: Sep 8, 2022 @ 8:50am

1.2.3.3
- Added support for 2.10.
- Minor improvements.

Update: Mar 8, 2022 @ 10:20pm

1.2.3.2
- Added support for 2.08.
- Added stringtable for multilingual support.
- Fixed sound issue where sound was not playing at right location.
- Interaction can be now added to any vehicle via whitelist settings. Default is what the mod had before this change (so all tanks and wheeled APCs).
- Vanilla medical damage is now done to individual hit points.
- CBA Settings are no longer case sensitive.

Update: Oct 24, 2021 @ 5:38am

1.2.3.1
- Added mod icon.
- Minor improvements.