Cities: Skylines

Cities: Skylines

[DEPRECATED] Adaptive Networks (AN) V3.16 [DEPRECATED]
Showing 1-10 of 45 entries
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Update: Jan 3, 2023 @ 4:08pm

V3.17.0: fixed calculating pillars.

Update: Dec 20, 2022 @ 3:50pm

V3.16.18:
thin wires
support for new features for asset creators.

Update: Dec 1, 2022 @ 4:31pm

V3.16.7 update:
Work around vanilla bug that does not allow adding new nodes
Fixed blue void
fixed adding toggle to array
Fixed Custom Connect Group
feature: junction distance

Update: Nov 15, 2022 @ 1:15am

keksi

Update: Nov 13, 2022 @ 5:37am

V3.15.3 : new asset editor flags | fixed NS integration bug

Update: Oct 16, 2022 @ 11:13am

V3.14.3: fixed seed error

Update: Oct 15, 2022 @ 4:57am

reverted to V3.13.6

Update: Oct 14, 2022 @ 10:41pm

V3.14.2
bug fix: track connection bug
feature: add/remove elevations
feature: prop randomizer forced seed.

Update: Sep 29, 2022 @ 2:43am

V3.13.6:
copy custom flag names when copying props/nodes/segments
fixed copying props
asym pavement fix edge cases

Update: Sep 24, 2022 @ 4:56am

V3.13.3:
bug fixes: pillar crash | node track
fence
node props