Cities: Skylines

Cities: Skylines

[DEPRECATED] Adaptive Networks (AN) V3.16 [DEPRECATED]
Showing 11-20 of 45 entries
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Update: Sep 14, 2022 @ 8:19am

CC

Update: Jul 11, 2022 @ 3:56am

V3.8.6 : support for new clus roads.

Update: Jun 21, 2022 @ 12:36pm

V3.7.7: AN tracks Compatible with IMT (changed render order).

use new TMPE API.
support Bike tracks
fixed track color
added asym flags to DC nodes
toggle to load unpadded lod textures

Update: May 3, 2022 @ 12:28pm

V3.6.0: Sharpner + bugfixes

Update: Mar 24, 2022 @ 4:38pm

V3.5: option to treat bend nodes as segment.

Update: Mar 9, 2022 @ 4:39am

V3.4.9 :
FPS issues fixed.
fixed right>left pavement width.

Update: Feb 24, 2022 @ 2:14am

V3.4.5 : same prefab node flag

Update: Feb 16, 2022 @ 1:37am

V3.4.2 fix for TMPE and AN load order

Update: Jan 30, 2022 @ 3:26am

V3.4.1: improve loading process

Update: Jan 30, 2022 @ 3:05am

V3.4.0: use TMPE public API instead private methods. this should fix load order issues and be more feature proof.