Barotrauma

Barotrauma

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Update: Aug 17 @ 12:04am

Switched Teir to 1

Update: Aug 3, 2024 @ 4:17am

Added Bottom docking port
Added Ballast Flora mode
Removed some Red lights this will reduce screen and light flicker

Update: Jul 27, 2024 @ 3:50am

Tags for locks and ID cards now set to Barotramas vanilla system such as id_captain, id_security, etc. This will help big time with access if you started your campaign in a vanilla sub

Update: Apr 28, 2024 @ 4:07pm

Fixed Med cabinet cosmetic issue.

Update: Nov 2, 2023 @ 6:17am

Cleaned up Storage Container vomit from recent game update

Update: May 22, 2023 @ 8:58am

Fixed labelling issue with Ballast switchs that were previously labeled Lights in Bridge and Engineering

Update: May 21, 2023 @ 8:20am

Upgraded Reactor Fire Extinguisher logic to reduce likelihood of a logic flips.

Update: Apr 11, 2023 @ 10:40am

Adjusted Navmesh. AI should no longer get stuck in Armory and Railgun room. Cosmetic fixes: adjusted indicator lights to be better in line visually with their respective buttons.

Update: Apr 11, 2023 @ 10:22am

Update: Mar 9, 2023 @ 6:18pm

Reworked Battery and Low Power Mode indicators. Their indicators are no longer on any screens. Their indicator lights are now on their respective buttons. Lights on various buttons across the sub have been made brighter.