Don't Starve Together

Don't Starve Together

Playable Pets Essentials
Showing 81-90 of 135 entries
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Update: Jul 7, 2022 @ 5:32pm

-Fixed a crash relating to home states.

Update: Jul 7, 2022 @ 4:50pm

Update: Jul 7, 2022 @ 4:36pm

-Added ppskin_manager_replica.
-setskin now allows for lockable/unlockable skins.

Update: Jun 30, 2022 @ 2:03pm

-All new and modded actions are given to the mob players upon start up from now on.
-Updated default ability keys to Z, H, J, K, L, P.
-Cursed trinkets no longer affect mob players.

Update: Mar 27, 2022 @ 1:26pm

-Players now have a ppcurrency component. Its still wip so its disabled.

Update: Mar 5, 2022 @ 5:00pm

-Added stuff for brrrd.

Update: Feb 10, 2022 @ 12:57am

-Fixed deerclops' not being able to destroy things.
-boneshards, fossil_pieces, and houndteeth now are edible as the foodtype BONE.
-Mob Skeletons now have the "bone" tag.
-Scavantulas can now destroy skeletons.

Update: Feb 4, 2022 @ 12:24pm

Update: Feb 3, 2022 @ 12:01pm

-Skeletons will now delete themselves if they're over water.
-PP_CommonStates.AdvancedLocomotor now checks inst.cannotmove if user is allowed to move.

Update: Jan 25, 2022 @ 3:11pm

-Mobs will now drop custom skeletons on death.
-New "Mob Skeletons" config to toggle skeletons dropping on death. "MobSkeletons" is the name for server owners.
-Added PlayablePets.DoDeath function. This function is going to be used across all death states now and it is recommended for modders to use it as well.