Don't Starve Together

Don't Starve Together

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Playable Pets Essentials
   
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53.992 MB
Feb 23, 2021 @ 8:43pm
May 17 @ 12:17am
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Playable Pets Essentials

In 1 collection by Leonardo Coxington
Playable Pets Collection
10 items
Description
This mod is required to run any of the Playable Pets mod made by me, explanation down below!

So whats going on? Why does Playable Pets require a mod to function now?

To keep it really short, its to make it easier to maintain development and cut out the loads of work needed to manage/shift through the multiple versions and keep them synced with each other.

But what does this mod do for you?
Honestly, most of the good stuff is for me, as it makes my life infinitely easier. However there is benefits to users as well:
  • All of the gameplay configurations options are now handled in one place, this mod. No more shifting and configuring all the mods to have similar settings. (This does not include enabling/disabling mobs).
  • Reduces frequency of having to update all the mods. Since most of the important code is in this mod, only this mod would be needed to be updated in the event new features get added.
  • Increases performance. While most likely not noticeable, it does fix some long term issues from having multiple PP mods enabled.
  • It makes the mods run.

You can follow the (hopefully updated) Trello to see development plans:
https://trello.com/b/bQbyYl27/pp-board
163 Comments
Pandoranoss Mar 5 @ 2:37pm 
I see, thanks for letting me know ^^
still hope to see more updates for the mod, as i really love it a lot! but all by your own accord of course ^^
Leonardo Coxington  [author] Mar 5 @ 11:54am 
For the latter, those are client configurations, meaning you have to set them in the mod menu in the main menu, not the mod menu in the world settings. I'll have a look at crabguard later tonight.

Also trello is outdated, didn't seem like people wanted crab king reworked and I've been too busy so its not likely going to happen anyways.
Pandoranoss Mar 5 @ 11:40am 
Now, I noticed one major, and one minor bug with playable pets. the minor bug- the small crabguard has the sound of when it walks around not going away and looping forever, basically leaving behind a trail of noise entities. Also, the key overrides like overriding the z- action to y, does not work. for any of them actually
Pandoranoss Mar 5 @ 11:34am 
I looked up the trello since I was curious. regarding crabking, will we still have the legacy crabking ontop of the new one or will the old one be removed?
Tilda Feb 8 @ 1:40pm 
ok
Leonardo Coxington  [author] Feb 5 @ 7:35pm 
Yes, just the regular playable pets version.
Tilda Feb 5 @ 7:09pm 
same
Beana Feb 5 @ 6:31pm 
duss it have catoon
Leonardo Coxington  [author] Oct 31, 2024 @ 4:02pm 
Playable Pets Modded version and yeah probably.
rodnoC Oct 31, 2024 @ 3:30pm 
What mod is the censored from? all i have is the entire playable pets collection, does he do anything other than be weird slow and hurt my ears?