Project Zomboid

Project Zomboid

Antibodies (v1.93) [B41 + B42]
Showing 11-20 of 35 entries
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Update: Mar 20, 2024 @ 1:05am

+Fixed ignored diagnose panel enabled and hygiene panel enabled sandbox settings

Update: Mar 19, 2024 @ 2:07pm

+ Completely rewritten antibodies calculations to use underlaying properties, instead of moodles, traits etc.
+ Added Strength and Fitness effect
+ Added treatment effects based on first-aid skill
+ Implemented Diagnosis panel

Update: Aug 31, 2022 @ 10:43pm

-1.53
Attempt to fix instant-death issue.

Update: Jul 21, 2022 @ 7:37am

-1.52
+fixed duplicated options in moogle sandbox options

Update: Jul 19, 2022 @ 11:59am

-1.51
+ added virusInfectionRecoveryEffect and virusMutationEffect to allow long term effects for either gaining immunity or losing resistance
+ minor bug fixes

Update: Jul 13, 2022 @ 9:27am

-1.50
+ Removed old ini config in favor of game sandbox options. If you want your PZ home folder to be tidy you can remove lua/antibodies_options.ini and lua/antibodies_options.bk.ini files.
+ Arguably improved mod and options descriptions
+ Added automatic options tweak for Susceptible mod
+ Improved debug print outs

Update: Jun 22, 2022 @ 12:10pm

-1.40
+ added wound effects
+ variable virus-load depending on wound type (scratch/cut/bite)
+ flipped hygiene effect mods for better readability (positive/negative)
+ improved debug outputs printouts

Update: Apr 21, 2022 @ 12:19am

1.33 - fixed infection group not saving properly

Update: Mar 23, 2022 @ 10:51am

1.32
fixed OutOfShape, VeryUnderweight moodle ids
fixed Events.OnDisconnect error

Update: Mar 16, 2022 @ 4:48am

1.31
fixed Hypothermia/Hyperthermia labels swapped