Stellaris

Stellaris

Ancient Empire 2.0 [Stellaris 4.0]
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Update: Aug 5 @ 6:42am

Archaeology tradition's historical research option will now grant research points based on artifact stockpile but in smaller quantities.

Update: Aug 1 @ 6:52am

Ancient ringworlds will be counted as 0.5 colony for virtual empires.

Update: Jul 25 @ 12:53am

Fixed a bug where the Archaeology Lab did not correctly provide buffs to the Biologist.
Fixed a bug where the Dimensional Storage effect did not display.

Update: Jul 4 @ 8:19am

Added formation functionality to Ancient Turret in Delta Area that are not deployed.
Added dismantling functionality to Ancient Turret in Delta Area that are deployed.
Changed archaeological events for excavating the master archive of the Fallen Empire to research projects.

Update: Jul 3 @ 8:06am

Update: Jun 29 @ 8:59pm

Fixed a bug where the ancient computer calculated incorrect results for solving the Eta Area puzzle.

Update: Jun 29 @ 8:56pm

Fixed a bug where the ancient computer calculated incorrect results for solving the Eta Area puzzle.

Update: Jun 29 @ 2:45am

Optimized the localization of some ship components.
Fixed some incorrect technologies.
Fixed a bug where the vanilla city planet provides too many rare resource jobs.
Fixed a bug where the hive world and machine world cannot use some zones.

Update: Jun 25 @ 7:51am

Fixed some incorrect jobs.
Fixed a bug where Traveler in Stars would not be able to unlock subsequent events if he unexpectedly died while returning from exploring the Andromeda Galaxy.
Fixed a bug where some building would disappear incorrectly.

Update: Jun 13 @ 6:22pm

Dark Matter production support catalytic processing.