Stellaris

Stellaris

Ancient Empire 2.0 [Stellaris 4.0]
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Update: Jul 4 @ 8:19am

Added formation functionality to Ancient Turret in Delta Area that are not deployed.
Added dismantling functionality to Ancient Turret in Delta Area that are deployed.
Changed archaeological events for excavating the master archive of the Fallen Empire to research projects.

Update: Jul 3 @ 8:06am

Update: Jun 29 @ 8:59pm

Fixed a bug where the ancient computer calculated incorrect results for solving the Eta Area puzzle.

Update: Jun 29 @ 8:56pm

Fixed a bug where the ancient computer calculated incorrect results for solving the Eta Area puzzle.

Update: Jun 29 @ 2:45am

Optimized the localization of some ship components.
Fixed some incorrect technologies.
Fixed a bug where the vanilla city planet provides too many rare resource jobs.
Fixed a bug where the hive world and machine world cannot use some zones.

Update: Jun 25 @ 7:51am

Fixed some incorrect jobs.
Fixed a bug where Traveler in Stars would not be able to unlock subsequent events if he unexpectedly died while returning from exploring the Andromeda Galaxy.
Fixed a bug where some building would disappear incorrectly.

Update: Jun 13 @ 6:22pm

Dark Matter production support catalytic processing.

Update: Jun 12 @ 8:01pm

Fixed an incorrect planet.
Updated some icons.

Update: Jun 12 @ 7:10am

Rare resource's zones can be built in city planet's districts.
Fallen empire's master archive now support bio-ships.
Updated some icons.

Update: Jun 11 @ 7:23am

Removed some incorrect technologies.