Stellaris

Stellaris

Ancient Empire 2.0 [Stellaris 4.1]
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Update: Nov 6 @ 1:48am

Increased shell world's jobs.

Update: Nov 6 @ 12:54am

Fixed some incorrect jobs provided by shell world's zones.

Update: Nov 6 @ 12:38am

Fixed a bug where building shell world won't correctly change inner layer's planet class and capital building.
Fixed a bug where energy/minerals/food support provides too many jobs.
Fixed a bug where food support zone provides farmer jobs.

Update: Nov 5 @ 8:10pm

Fleet will automatically bombard the correct layer of the shell world.

Update: Nov 5 @ 8:02pm

Shell world requires master builders ap rather than galactic wonders ap.
Shell world will reset its incorrect capital.
Fixed some localisation errors.

Update: Nov 4 @ 4:59am

Trade zone support urban building_set.
Fallen empire's ship technologies now have prerequisites.

Update: Nov 3 @ 5:52am

Fixed a bug where shell worlds would sometimes incorrectly transform into other planet classes.
Fixed a bug in extragalactic exploration events where providing food to the contact generation spaceship in the M106 galaxy consumed energy instead of food.

Update: Nov 2 @ 9:59pm

Added some small events.
Fallen empire's shell world would not be spawned on modded planet classes.

Update: Oct 30 @ 3:08am

Updated some building_sets.

Update: Oct 30 @ 12:27am

Pop growth provided by advanced clone vats will square down when there are no jobs available.
Fixed some localisation errors.