ARK: Survival Evolved

ARK: Survival Evolved

ColStax V2 - Stacks/Weights, DLC Engrams, & More
Showing 1-10 of 20 entries
< 1  2 >
Update: Jan 21, 2022 @ 1:33pm

- fix for craft overrides

Update: Jan 16, 2022 @ 11:43am

- Fix for some mod compat

Update: Jan 6, 2022 @ 3:27pm

- PlantZ Seed Dropped Item Fix

Update: Dec 16, 2021 @ 9:48am

- Lost Island engram unlocks fix
- Harvest Seeds fix
> Setting \'DisablePGDLoadCustomSeedHarvest\' deprecated
> Setting \'EnableCustomSeeds\' is only to enable harvest and only works if mod is 1st in load order

Update: Dec 5, 2021 @ 6:54pm

- misc

Update: Nov 30, 2021 @ 9:05am

- Foliage Harvest Fixes

Update: Nov 29, 2021 @ 9:30am

- Player Preferences: Hide CSTX Item Markers and Enable Item Inspector
(Located on Item Mods Info UI or from any CSTX Structure)
- Custom Seeds (Rare Flower/Mushroom), optionally enabled via settings
- Artifact Spawn interval management settings and admin commands
- Dropped item meshes for some of the items (may add more later)
- Conversion from other stackmod (setting)
- Item Blacklist (setting), can block any item in the mod, also added UI to show what is blocked
- Item Fixer box has new look (new dedi item fix functionality will be added later)
- Fix for Artifacto (PF dino) not having artifact when killed
- Added Items for Stack/Wgt: Fish Net, Net Projectile, Jar of Pitch, Mutagel, Mutagen, and Rockwell Final Form Trophies
- Some network and other mod efficiencies
- Some notify fixes

Update: Jul 8, 2021 @ 11:36pm

- Added config (default false): EnableDediStorageFix
- Added config (default 1): NotifyFuncKeyNum
- Added config (default false): NotifyAnyFuncKey

Update: Jul 4, 2021 @ 12:36pm

- scrap metal ingot craft requirements got botched, fixing those

Update: Jul 3, 2021 @ 2:36pm

- notify ui will open/close with f1,f2,or f3 in case of some key conflicts