Hearts of Iron IV

Hearts of Iron IV

The Agency
Showing 1-6 of 6 entries
Update: Mar 18, 2021 @ 6:54am

This will likely be the last major content update for a while. Lots have been added, lots has been changed, some has been removed.

the largest change from earlier versions is this this is going to be a pain in the A** to merge with anything now just due to how much has been messed with at this point.

more than that ... I'm just too tired to go into detail. ill fill this out later.

Update: Feb 11, 2021 @ 11:07am

- Added x2 levels to Army/Navy/Airforce/Economy department upgrades each with additional +20% intelligence
- Re-named x3 agency upgrade categories (Department Upgrades, Domestic Operations, & Foreign Operations)
- Added new agency branch upgrade “Communications Security” with 4 ranks designed to counter new department upgrade levels
- Replaced 'Portable radios' with branch upgrade “Communications Protocol” with x2 levels each increases the mostly useless Coordinated strike effectiveness with additional +10% 'intel network strength gain factor'
- “Illusive Gentleman” political advisor trait changed to +2 operative slots, -10% agency upgrade time, & +10% Operation Effectiveness

Update: Feb 8, 2021 @ 1:38pm

Playable version released to the Workshop

v0.1
- Slightly increased chances of new operatives starting with 1 or more personality or basic traits
- Number of agency upgrades needed for new operative slots reduced from 5 to 4
- Maximum number of operatives increased from 10 to 16
- Number of operatives that can be gained from upgraded agency increased from 1 to 8
- Reduced base network strength loss rate by 10%
- Strength of operative missions reduced by 10~20%
- Strength of contribution operatives add when stacked and working together increased 10~20%
- Slightly increased operative XP gain (10~20%)
- Operatives now gain XP (a very small amount) from maintaining a quiet intel network
- Radically changed how spymasters gain operatives from faction members (slight to moderate increase)
- Slightly increased the effectiveness of overlapping radar and recon planes when accumulating Intel.
- Added new agency branch upgrade “Internal Security” with 4 ranks
- 'Localized Training Centers' moved to Intelligence, adjusted to ½ price and power but with 4 levels
- Various operations reduced in strength by ~20% (steel tech, colab govern, sabotage, etc...)
- New spy Trait: “Revolutionary” boost ideology, stage coup, & prepare collaboration gov, effects +25%
- New Spy Trait: “Web of Lies” intel network strength gain factor +25%
- New spy Trait: “Insurgent" sabotage, strengthen resistance, & resistance contacts risk, cost, and efficiency all +/-15%
- New spy Trait: “Scientist” Capture Cipher & Steal Blueprint risk Risk & Effectiveness +/- 15%

v0.12
- Foreign recruitment no longer relies on 'Localized Training Centers' upgrade (Causing Bug)
- fixed localization errors.

Update: Feb 8, 2021 @ 1:38pm

Update: Feb 7, 2021 @ 6:29am

Update: Feb 7, 2021 @ 6:26am