Arma 3
BackpackOnChest - Redux
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Update: May 25 @ 9:31pm

Version 2.2.1

Changes
  • Fix for game / server freeze when cutting a lowered chestpack

Update: May 22 @ 4:09pm

What's Changed

New Contributors
Full Changelog: https://github.com/mjc4wilton/BackpackOnChestRedux/compare/v2.1.0...v2.2.0

Update: Feb 10, 2021 @ 12:38pm

Version 2.1.0

Features:
  • Added CBA option to disable forced walking (enabled by default)
  • Added ability to blacklist certain backpacks from appearing on chest (such as legstrap bags)
Optimizations:
  • Replaced deprecated BIS_fnc_MP call with CBA event

Update: Jan 23, 2021 @ 8:31pm

Version 2.0.0
This is the first public release of the initial rewrite. Below are the following improvements the rewrite contains:

Optimizations:
  • Removal of many loops.
  • Replacing large amounts of code with faster, simpler functions.
  • Less arrays for storing items associated with the backpack.
  • Usage of CBA settings instead of editor modules.
  • Transition to the CBA / ACE development framework.
  • Support for variables associated with the backpack:
  • Fixes TFAR radio settings.
  • Fixes ACE Gunbag weapon disappearing.
  • Fixes other incompatibility issues with mods and missions.
  • New icons.
  • Various other improvements.

NOTE: If you have previously used API functions of zade_boc, they may or may not work anymore. Please read our wiki page[github.com] where we mark the changes we have made to zade_boc functions. All functions are now called from bocr_main_{fnc_function}.