DayZ
[Deprecated] SafeZoneSA
Showing 1-10 of 14 entries
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Update: Apr 10, 2021 @ 1:01pm

reverted

Update: Apr 10, 2021 @ 10:01am

Update: Apr 10, 2021 @ 7:19am

[CHANGELOG]
-Reverted mod to remove car godmode features + attachments disable in safezone

Update: Apr 10, 2021 @ 6:12am

[CHANGELOG]
-Disabled unpin action while in safezone
(grenade still explode in fire so carefull with that in traderzone)

Update: Apr 8, 2021 @ 12:12pm

[CHANGELOG]
-Remove security in CanFire in safezone that was causing crashes

Update: Apr 8, 2021 @ 9:23am

[CHANGELOG]
-Disable for feed for can

Update: Apr 7, 2021 @ 8:20am

[CHANGELOG]
-Car are invincible in trader
-Car attachment can't be taken in trader
-influenza is disable in trader and readded at leaving

Update: Feb 5, 2021 @ 12:46am

[CHANGELOG]
-Disabled action to force consume things
-Added an image for main menu

Update: Feb 4, 2021 @ 6:45am

[CHANGELOG]
-Disabled the action to lock pick car in safezone from MuchCarKey mod
-Remove the function to disable fire in safezone since it was creating crashes
-Added a define SafeZoneSA

Update: Jan 13, 2021 @ 12:13pm