Arma 3
Spearpoint Alpha
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Update: Mar 14, 2021 @ 9:16am

Update: Mar 14, 2021 @ 9:12am

Update: Mar 14, 2021 @ 9:10am

Update: Mar 14, 2021 @ 9:05am

Update: Mar 14, 2021 @ 9:04am

V1.9.017 Released!

Added
+ No78 scope on carl gustav
+ Zeroing on carl gustav
+ Smoke round for carl gustav
+ Round model in carl gustav

Changed
- Removed White FAL magazines (couldn't fix texture error, will add back in later)

Fixed
:) Carl gustav shadow LOD

Update: Mar 8, 2021 @ 1:52pm

Added
+ New carl gustav model (WIP version, missing round in tube, optic and zeroing)

Changed
~ GPMG model updated in line with feedback from redders (thanks redders)
~ GPMG uses under-stock grip when deployed prone to avoid camera clipping
~ LAW 66 now uses CBA disposable config
~ 2 inch mortar is hidden when in holster
~ L1A1 SLR plastic now updated to match superior L7A2 stock plastic
~ Stering sound updated

Fixed
:) S6 gas mask no longer part of NATO random facewear pool

Update: Feb 28, 2021 @ 9:48am

Update: Feb 21, 2021 @ 9:32am

Update: Feb 20, 2021 @ 1:44pm

Update: Feb 20, 2021 @ 1:31pm

V1.9.016 released

Get it on Steam Workshop: https://steamcommunity.com/sharedfiles/filedetails/?id=2296251132

Added
+ Updated GPMGs - Lots of new interactions with bipods, weapon resting, ammo, scope mounts and more
+ L2A1 and L2A2 SUIT Trilux scopes for SLR
+ No32 Scope for SLR
+ White painted SLR
+ Bayonet support added to Improved Melee System
+ Mixed wood furniture SLR
+ LMG Deploy animation
+ White painted SLR magazines
+ Updated LMG textures
+ Updated Enfield/L42 Textures
+ New firing effects
+ Updated L1A1 Bayonet

Removed
- 1960s Factions and groups - to be added as separate add-on mod on release
- 'worn' weapons and non british service weapons - coming soon elsewhere...