DayZ
DayZ-Expansion-Vehicles
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Opdatering: 10. feb. 2023 kl. 15:34

Update 1.7.29
Added:
  • AI: Will loot ammo, magazines and bandages/rags if needed.
  • AI: Can swap from melee in hands to gun from ground.
  • AI: Burst or full auto fire modes will be selected at random if targets are close (within 39 m / 14 m) and gun supports it.
  • AI: Player can recruit AI if they are friendly towards the player.
  • Core/Vehicles: Additional error notifications for entity storage restore and uncover actions.

Changed:
  • AI: Damage multiplier only applies to human targets.
  • AI: Will ignore players with admin tool godmode or invisibility.
  • Book: Enabled autorun while book is displayed.
  • Hardline: Reputation is now saved directly on the player, not separate files (automatic conversion).
  • Main: Integrated latest 1.20 changes.
  • Main: Enabled autorun while player list is displayed.
  • Vehicles: If vehicle damage is disabled, prevent buoyancy damage for helicopters.
  • Weapons: Moved Benelli, crossbow, LAW, MP5SD and RPG-7 animations into Weapons mod.

Fixed:
  • AI: Can no longer attack when restrained.
  • AI: Fixed missing melee combo animation after swapping from gun to bare hands.
  • Chat: Fixed disabling player chat messages also disabling chat UI window.
  • Hardline: Fixed reputation loss on player death not working.
  • Main: Fixed autorun lean bug after closing a script view menu.

Known Issues:
  • AI: Will not sit in bus.
  • Vehicles: Winching does not work properly.
  • Vehicles: When you restore/uncover a vehicle while standing on it, you may fall through it.

Notes:
  • If you were using the mod "Ammo Making" and noticed it was gone, the author reuploaded the mod here:
  • https://steamcommunity.com/sharedfiles/filedetails/?id=2834392060
  • The original mod was deleted from the workshop without any warnings and reasons from steam.
  • Server Hosters: You don't need to update your server settings manually! The server should convert old settings files automatically.
  • If you encounter problems with the marker system make sure you wipe the marker.bin file in your servers ExpansionMod profile directory!
  • If you encounter any problems with the market system please make sure to wipe your local DayZ "ExpansionMod" profile directory!

Links:
You can find the full experimental Bundle for testing on the Steam Workshop: https://steamcommunity.com/sharedfiles/filedetails/?id=2540096189&searchtext=DayZ-Expansion-Bundle-Experimental
You can also use the separate experimental mods:
DayZ-Expansion-Core-Experimental
https://steamcommunity.com/sharedfiles/filedetails/?id=2291785546
DayZ-Expansion-Experimental
https://steamcommunity.com/sharedfiles/filedetails/?id=2178159764
DayZ-Expansion-Licensed-Experimental
https://steamcommunity.com/sharedfiles/filedetails/?id=2178159769
DayZ-Expansion-Vehicles-Experimental
https://steamcommunity.com/sharedfiles/filedetails/?id=2291785676
DayZ-Expansion-Book-Experimental
https://steamcommunity.com/sharedfiles/filedetails/?id=2540092673
DayZ-Expansion-Market-Experimental
https://steamcommunity.com/sharedfiles/filedetails/?id=2540095036
You can download the Expansion missions at:
https://github.com/ExpansionModTeam/DayZ-Expansion-Missions/releases/tag/1.5.1275
Documentations for Expansion is available at:
https://github.com/salutesh/DayZ-Expansion-Scripts/wiki
Documentations for all the changes to the server settings is available at:
https://github.com/ExpansionModTeam/DayZ-Expansion-Settings/wiki

Opdatering: 26. jan. 2023 kl. 13:31

Update 1.7.28
Added:
  • All mods: DayZ 1.20 compatibility.

Changed:
  • Vehicles: Disabled engine damage if vehicle damage is off.
  • Vehicles: Extended attachment reachable range for helicopters.

Fixed:
  • Core: Fixed a NULL pointer in restrain/unrestrain actions when pointing at NPC.
  • Quests: Fixed quest reward HP. HealthPercent has been renamed to DamagePercent (100 = ruined).
  • Quests: Fixed a few NULL pointers.
  • Vehicles: Prevent collision between vehicle wheels and player when getting in.

Known Issues:
  • AI: Will not sit in bus.
  • Vehicles: Winching does not work properly.
  • Vehicles: When you restore/uncover a vehicle while standing on it, you may fall through it.

Notes:
  • If you were using the mod "Ammo Making" and noticed it was gone, the author reuploaded the mod here:
  • https://steamcommunity.com/sharedfiles/filedetails/?id=2834392060
  • The original mod was deleted from the workshop without any warnings and reasons from steam.
  • Server Hosters: You don't need to update your server settings manually! The server should convert old settings files automatically.
  • If you encounter problems with the marker system make sure you wipe the marker.bin file in your servers ExpansionMod profile directory!
  • If you encounter any problems with the market system please make sure to wipe your local DayZ "ExpansionMod" profile directory!

Links:
You can find the full experimental Bundle for testing on the Steam Workshop: https://steamcommunity.com/sharedfiles/filedetails/?id=2540096189&searchtext=DayZ-Expansion-Bundle-Experimental
You can also use the separate experimental mods:
DayZ-Expansion-Core-Experimental
https://steamcommunity.com/sharedfiles/filedetails/?id=2291785546
DayZ-Expansion-Experimental
https://steamcommunity.com/sharedfiles/filedetails/?id=2178159764
DayZ-Expansion-Licensed-Experimental
https://steamcommunity.com/sharedfiles/filedetails/?id=2178159769
DayZ-Expansion-Vehicles-Experimental
https://steamcommunity.com/sharedfiles/filedetails/?id=2291785676
DayZ-Expansion-Book-Experimental
https://steamcommunity.com/sharedfiles/filedetails/?id=2540092673
DayZ-Expansion-Market-Experimental
https://steamcommunity.com/sharedfiles/filedetails/?id=2540095036
You can download the Expansion missions at:
https://github.com/ExpansionModTeam/DayZ-Expansion-Missions/releases/tag/1.5.1275
Documentations for Expansion is available at:
https://github.com/salutesh/DayZ-Expansion-Scripts/wiki
Documentations for all the changes to the server settings is available at:
https://github.com/ExpansionModTeam/DayZ-Expansion-Settings/wiki

Opdatering: 16. jan. 2023 kl. 13:42

Update 1.7.27
Added:
  • Groups: Added option to display current distance to group members in group HUD.
  • Quests: Added option to set damage on quest reward items.
  • Quests: Added options to set quest NPC emote for certain events.
  • Vehicles: Added door sounds to helis.
  • Vehicles: Added exhaust effect to helis.

Changed:
  • Core: Don't use godmode for vehicles in safezone, prevent damage instead (allows repairing).
  • Quests: Changed active quest instance removal when quest is completed.
  • Vehicles: Fade heli engine sound when turning off.
  • Vehicles: Enabled Hatchbird seat adjustment.
  • Vehicles: Adjusted Merlin axles and wheels.
  • Vehicles: Added delay for unlocking inventory after getting out of helis and boats.
  • Vehicles: Changed desync indicator.

Fixed:
  • AI: Fixed a NULL pointer.
  • AI: Fixed not entering player vehicles.
  • Hardline: Fixed a NULL pointer.
  • Quests: Fixed conversion of quest configuration files.
  • Vehicles: Autocover now uses the attached camonet if present.
  • Vehicles: Fixed compatibility with 3rd party mods that provide their own player attachment implementation.
  • Vehicles: Fixed possible desync when climbing onto vehicle with player attachment enabled.
  • Vehicles: Fixed Merlin damaged engine smoke/fire particle.
  • Vehicles: Fixed Vodnik, tractor and UAZ door sounds.

Known Issues:
  • AI: Will not sit in bus.
  • Vehicles: Winching does not work properly.
  • Vehicles: When you restore/uncover a vehicle while standing on it, you may fall through it.

Notes:
  • If you were using the mod "Ammo Making" and noticed it was gone, the author reuploaded the mod here:
  • https://steamcommunity.com/sharedfiles/filedetails/?id=2834392060
  • The original mod was deleted from the workshop without any warnings and reasons from steam.
  • Server Hosters: You don't need to update your server settings manually! The server should convert old settings files automatically.
  • If you encounter problems with the marker system make sure you wipe the marker.bin file in your servers ExpansionMod profile directory!
  • If you encounter any problems with the market system please make sure to wipe your local DayZ "ExpansionMod" profile directory!

Links:
You can find the full experimental Bundle for testing on the Steam Workshop: https://steamcommunity.com/sharedfiles/filedetails/?id=2540096189&searchtext=DayZ-Expansion-Bundle-Experimental
You can also use the separate experimental mods:
DayZ-Expansion-Core-Experimental
https://steamcommunity.com/sharedfiles/filedetails/?id=2291785546
DayZ-Expansion-Experimental
https://steamcommunity.com/sharedfiles/filedetails/?id=2178159764
DayZ-Expansion-Licensed-Experimental
https://steamcommunity.com/sharedfiles/filedetails/?id=2178159769
DayZ-Expansion-Vehicles-Experimental
https://steamcommunity.com/sharedfiles/filedetails/?id=2291785676
DayZ-Expansion-Book-Experimental
https://steamcommunity.com/sharedfiles/filedetails/?id=2540092673
DayZ-Expansion-Market-Experimental
https://steamcommunity.com/sharedfiles/filedetails/?id=2540095036
You can download the Expansion missions at:
https://github.com/ExpansionModTeam/DayZ-Expansion-Missions/releases/tag/1.5.1275
Documentations for Expansion is available at:
https://github.com/salutesh/DayZ-Expansion-Scripts/wiki
Documentations for all the changes to the server settings is available at:
https://github.com/ExpansionModTeam/DayZ-Expansion-Settings/wiki

Opdatering: 6. jan. 2023 kl. 14:25

Update 1.7.26
Added:
  • Vehicles: Added invisible wheel proxies to helis and boats.

Changed:
  • All: Changed build system to exclusively use vanilla DayZ Tools.
  • Book: Moved Hardline reputation to its own layout element.
  • Quests: Changed active quest instance removal when quest is completed.
  • Vehicles: Obsoleted a few old camera-related methods.

Fixed:
  • Core: Fixed GetCanonicalWorldName for map names that are five characters in length or shorter.
  • Hardline: Fixed not gaining reputation on player kill.
  • Quests: Fixed a few issues with group quests.

Known Issues:
  • Vehicles: Winching does not work properly.
  • Vehicles: When you restore/uncover a vehicle while standing on it, you may fall through it.

Notes:
  • If you were using the mod "Ammo Making" and noticed it was gone, the author reuploaded the mod here:
  • https://steamcommunity.com/sharedfiles/filedetails/?id=2834392060
  • The original mod was deleted from the workshop without any warnings and reasons from steam.
  • Server Hosters: You don't need to update your server settings manually! The server should convert old settings files automatically.
  • If you encounter problems with the marker system make sure you wipe the marker.bin file in your servers ExpansionMod profile directory!
  • If you encounter any problems with the market system please make sure to wipe your local DayZ "ExpansionMod" profile directory!

Links:
You can find the full experimental Bundle for testing on the Steam Workshop: https://steamcommunity.com/sharedfiles/filedetails/?id=2540096189&searchtext=DayZ-Expansion-Bundle-Experimental
You can also use the separate experimental mods:
DayZ-Expansion-Core-Experimental
https://steamcommunity.com/sharedfiles/filedetails/?id=2291785546
DayZ-Expansion-Experimental
https://steamcommunity.com/sharedfiles/filedetails/?id=2178159764
DayZ-Expansion-Licensed-Experimental
https://steamcommunity.com/sharedfiles/filedetails/?id=2178159769
DayZ-Expansion-Vehicles-Experimental
https://steamcommunity.com/sharedfiles/filedetails/?id=2291785676
DayZ-Expansion-Book-Experimental
https://steamcommunity.com/sharedfiles/filedetails/?id=2540092673
DayZ-Expansion-Market-Experimental
https://steamcommunity.com/sharedfiles/filedetails/?id=2540095036
You can download the Expansion missions at:
https://github.com/ExpansionModTeam/DayZ-Expansion-Missions/releases/tag/1.5.1275
Documentations for Expansion is available at:
https://github.com/salutesh/DayZ-Expansion-Scripts/wiki
Documentations for all the changes to the server settings is available at:
https://github.com/ExpansionModTeam/DayZ-Expansion-Settings/wiki

Opdatering: 10. dec. 2022 kl. 11:54

Update 1.7.25

Changed:
  • Vehicles: Added obstacle generators to all helis so Zs do not try to path through them.
  • Vehicles: Tweaked torque for bus, Landrover, tractor and UAZ (all of them should now be able to climb relatively steep inclines in 1st gear).
  • Vehicles: Tweaked top speeds for Landrover and tractor.
  • Vehicles: Do not auto-attach wheels to boats/helis that are only created temporarily (prevents error log spam).

Fixed:
  • Vehicles: Fixed floaty Vodnik.

Known Issues:
  • Vehicles: Winching does not work properly.
  • Vehicles: When you restore/uncover a vehicle while standing on it, you may fall through it.

Notes:
  • If you were using the mod "Ammo Making" and noticed it was gone, the author reuploaded the mod here:
  • https://steamcommunity.com/sharedfiles/filedetails/?id=2834392060
  • The original mod was deleted from the workshop without any warnings and reasons from steam.
  • Server Hosters: You don't need to update your server settings manually! The server should convert old settings files automatically.
  • If you encounter problems with the marker system make sure you wipe the marker.bin file in your servers ExpansionMod profile directory!
  • If you encounter any problems with the market system please make sure to wipe your local DayZ "ExpansionMod" profile directory!

Links:
You can find the full experimental Bundle for testing on the Steam Workshop: https://steamcommunity.com/sharedfiles/filedetails/?id=2540096189&searchtext=DayZ-Expansion-Bundle-Experimental
You can also use the separate experimental mods:
DayZ-Expansion-Core-Experimental
https://steamcommunity.com/sharedfiles/filedetails/?id=2291785546
DayZ-Expansion-Experimental
https://steamcommunity.com/sharedfiles/filedetails/?id=2178159764
DayZ-Expansion-Licensed-Experimental
https://steamcommunity.com/sharedfiles/filedetails/?id=2178159769
DayZ-Expansion-Vehicles-Experimental
https://steamcommunity.com/sharedfiles/filedetails/?id=2291785676
DayZ-Expansion-Book-Experimental
https://steamcommunity.com/sharedfiles/filedetails/?id=2540092673
DayZ-Expansion-Market-Experimental
https://steamcommunity.com/sharedfiles/filedetails/?id=2540095036
You can download the Expansion missions at:
https://github.com/ExpansionModTeam/DayZ-Expansion-Missions/releases/tag/1.5.1275
Documentations for Expansion is available at:
https://github.com/salutesh/DayZ-Expansion-Scripts/wiki
Documentations for all the changes to the server settings is available at:
https://github.com/ExpansionModTeam/DayZ-Expansion-Settings/wiki

Opdatering: 7. dec. 2022 kl. 8:36

Update 1.7.24
Added:
  • BaseBuilding: Added options to not use schedule for safe and container raiding.
  • Core: Show Namalsk Survival frozen status in Expansion tooltips.
  • Hardline: Added optional roof indicator (client setting).
  • Market: Added deposit/transfer/whithdraw all options to ATM menu.
  • Vehicles: Added invisible wheels to boats and helis with skids (NOTE: 3rd party mods need to update!). Wheels will be added automatically to all helis and boats when spawned.

Changed:
  • BaseBuilding: Increased visible size of codelock in inventory.
  • Chat: Changed mutelist icon.
  • Hardline: Changed reputation HUD icon.
  • SpawnSelection: Ignore spawn selection if no player state.
  • Vehicles: Enabled repairing boats.

Fixed:
  • BaseBuilding: Fixed stove.
  • BaseBuilding COT module: Fixed some RPCs not being guaranteed that should've been.
  • Groups COT module: Fixed some RPCs not being guaranteed that should've been.
  • Hardline: Fixed no reputation being awarded for animal kills.
  • Hardline: Fixed brief flash of white box where reputation HUD icon should be.
  • Hardline: Added missing trader access reputation check back in.
  • Quests: Fixed some RPCs not being guaranteed that should've been.
  • Vehicles COT ESP module: Fixed some RPCs not being guaranteed that should've been.

Known Issues:
  • Vehicles: Winching does not work properly.
  • Vehicles: When you restore/uncover a vehicle while standing on it, you may fall through it.

Notes:
  • If you were using the mod "Ammo Making" and noticed it was gone, the author reuploaded the mod here:
  • https://steamcommunity.com/sharedfiles/filedetails/?id=2834392060
  • The original mod was deleted from the workshop without any warnings and reasons from steam.
  • Server Hosters: You don't need to update your server settings manually! The server should convert old settings files automatically.
  • If you encounter problems with the marker system make sure you wipe the marker.bin file in your servers ExpansionMod profile directory!
  • If you encounter any problems with the market system please make sure to wipe your local DayZ "ExpansionMod" profile directory!

Links:
You can find the full experimental Bundle for testing on the Steam Workshop: https://steamcommunity.com/sharedfiles/filedetails/?id=2540096189&searchtext=DayZ-Expansion-Bundle-Experimental
You can also use the separate experimental mods:
DayZ-Expansion-Core-Experimental
https://steamcommunity.com/sharedfiles/filedetails/?id=2291785546
DayZ-Expansion-Experimental
https://steamcommunity.com/sharedfiles/filedetails/?id=2178159764
DayZ-Expansion-Licensed-Experimental
https://steamcommunity.com/sharedfiles/filedetails/?id=2178159769
DayZ-Expansion-Vehicles-Experimental
https://steamcommunity.com/sharedfiles/filedetails/?id=2291785676
DayZ-Expansion-Book-Experimental
https://steamcommunity.com/sharedfiles/filedetails/?id=2540092673
DayZ-Expansion-Market-Experimental
https://steamcommunity.com/sharedfiles/filedetails/?id=2540095036
You can download the Expansion missions at:
https://github.com/ExpansionModTeam/DayZ-Expansion-Missions/releases/tag/1.5.1275
Documentations for Expansion is available at:
https://github.com/salutesh/DayZ-Expansion-Scripts/wiki
Documentations for all the changes to the server settings is available at:
https://github.com/ExpansionModTeam/DayZ-Expansion-Settings/wiki

Opdatering: 25. nov. 2022 kl. 11:29

Update 1.7.23

Changed:
  • BaseBuilding: Updated Hologram for latest 1.19 changes.
  • Vehicles: Added potential fix for hand bug when getting out.


Known Issues:
  • Vehicles: Winching does not work properly.
  • Vehicles: When you restore/uncover a boat while standing on it, you will fall through it.
  • Vehicles: Crouching/changing stance on a vehicle with player attachment while attached will cause desync, requiring a relog.

Notes:
  • If you were using the mod "Ammo Making" and noticed it was gone, the author reuploaded the mod here:
  • https://steamcommunity.com/sharedfiles/filedetails/?id=2834392060
  • The original mod was deleted from the workshop without any warnings and reasons from steam.
  • Server Hosters: You don't need to update your server settings manually! The server should convert old settings files automatically.
  • If you encounter problems with the marker system make sure you wipe the marker.bin file in your servers ExpansionMod profile directory!
  • If you encounter any problems with the market system please make sure to wipe your local DayZ "ExpansionMod" profile directory!

Links:
You can find the full experimental Bundle for testing on the Steam Workshop: https://steamcommunity.com/sharedfiles/filedetails/?id=2540096189&searchtext=DayZ-Expansion-Bundle-Experimental
You can also use the separate experimental mods:
DayZ-Expansion-Core-Experimental
https://steamcommunity.com/sharedfiles/filedetails/?id=2291785546
DayZ-Expansion-Experimental
https://steamcommunity.com/sharedfiles/filedetails/?id=2178159764
DayZ-Expansion-Licensed-Experimental
https://steamcommunity.com/sharedfiles/filedetails/?id=2178159769
DayZ-Expansion-Vehicles-Experimental
https://steamcommunity.com/sharedfiles/filedetails/?id=2291785676
DayZ-Expansion-Book-Experimental
https://steamcommunity.com/sharedfiles/filedetails/?id=2540092673
DayZ-Expansion-Market-Experimental
https://steamcommunity.com/sharedfiles/filedetails/?id=2540095036
You can download the Expansion missions at:
https://github.com/ExpansionModTeam/DayZ-Expansion-Missions/releases/tag/1.5.1275
Documentations for Expansion is available at:
https://github.com/salutesh/DayZ-Expansion-Scripts/wiki
Documentations for all the changes to the server settings is available at:
https://github.com/ExpansionModTeam/DayZ-Expansion-Settings/wiki

Opdatering: 17. nov. 2022 kl. 13:47

Update 1.7.22
Added:
  • Vehicles: Added CanCoverWithCargo and EnableAutoCoveringDEVehicles options.

Changed:
  • BaseBuilding: Virtual storage: 3rd party modded items that support the Expansion codelock will now automatically store/restore contents when locked/unlocked.
  • BaseBuilding: Only hide tent cargo if locked, not if just closed.
  • Core: Entity storage: Save/restore slot locked state.
  • Vehicles: Automatically shift towed vehicle gear to neutral.
  • Vehicles: Only auto-cover vehicles if no players within bounding radius.
  • Vehicles: Correctly transfer collision damage to helicopter battery and igniter plug.

Fixed:
  • AI: Fixed global patrol accuracy, threat distance limit and damage multiplier options being ignored.
  • BaseBuilding: Fixed tent cargo staying hidden if entrance gets destroyed while closed.
  • Navigation: Fixed GPS map widget not ignoring mouse cursor.

Known Issues:
  • Vehicles: Winching does not work properly.
  • Vehicles: When you restore/uncover a boat while standing on it, you will fall through it.
  • Vehicles: Crouching/changing stance on a vehicle with player attachment while attached will cause desync, requiring a relog.

Notes:
  • If you were using the mod "Ammo Making" and noticed it was gone, the author reuploaded the mod here:
  • https://steamcommunity.com/sharedfiles/filedetails/?id=2834392060
  • The original mod was deleted from the workshop without any warnings and reasons from steam.
  • Server Hosters: You don't need to update your server settings manually! The server should convert old settings files automatically.
  • If you encounter problems with the marker system make sure you wipe the marker.bin file in your servers ExpansionMod profile directory!
  • If you encounter any problems with the market system please make sure to wipe your local DayZ "ExpansionMod" profile directory!

Links:
You can find the full experimental Bundle for testing on the Steam Workshop: https://steamcommunity.com/sharedfiles/filedetails/?id=2540096189&searchtext=DayZ-Expansion-Bundle-Experimental
You can also use the separate experimental mods:
DayZ-Expansion-Core-Experimental
https://steamcommunity.com/sharedfiles/filedetails/?id=2291785546
DayZ-Expansion-Experimental
https://steamcommunity.com/sharedfiles/filedetails/?id=2178159764
DayZ-Expansion-Licensed-Experimental
https://steamcommunity.com/sharedfiles/filedetails/?id=2178159769
DayZ-Expansion-Vehicles-Experimental
https://steamcommunity.com/sharedfiles/filedetails/?id=2291785676
DayZ-Expansion-Book-Experimental
https://steamcommunity.com/sharedfiles/filedetails/?id=2540092673
DayZ-Expansion-Market-Experimental
https://steamcommunity.com/sharedfiles/filedetails/?id=2540095036
You can download the Expansion missions at:
https://github.com/ExpansionModTeam/DayZ-Expansion-Missions/releases/tag/1.5.1275
Documentations for Expansion is available at:
https://github.com/salutesh/DayZ-Expansion-Scripts/wiki
Documentations for all the changes to the server settings is available at:
https://github.com/ExpansionModTeam/DayZ-Expansion-Settings/wiki

Opdatering: 11. nov. 2022 kl. 14:51

Update 1.7.21

Changed:
  • Chat: Can no longer mute admin, system and BE channels.
  • Chat: Can no longer mute yourself.
  • Chat: Do not require mute list to be open to be able to click mute buttons.
  • Core: Hide inventory of unlootable players and AI.
  • Vehicles: Removed unused global PlayerAttachment setting.

Fixed:
  • BaseBuilding: Fixed territory member check if max is set to 1.
  • BaseBuilding: Fixed vanilla fence gate ignoring raid mode 2 (doors/gates/windows).
  • Chat: Fixed issues with chat line refresh.
  • Chat: Fixed flickering if hovering over the edge of a chat line.
  • Core: Fixed exponential growth of client settings file if there are players in the mute list.
  • Quests: Fixed crafting objective event behavior.
  • Quests: Fixed next objective

Known Issues:
  • Vehicles: Winching does not work properly.
  • Vehicles: When you restore/uncover a boat while standing on it, you will fall through it.
  • Vehicles: Crouching/changing stance on a vehicle with player attachment while attached will cause desync, requiring a relog.

Notes:
  • If you were using the mod "Ammo Making" and noticed it was gone, the author reuploaded the mod here:
  • https://steamcommunity.com/sharedfiles/filedetails/?id=2834392060
  • The original mod was deleted from the workshop without any warnings and reasons from steam.
  • Server Hosters: You don't need to update your server settings manually! The server should convert old settings files automatically.
  • If you encounter problems with the marker system make sure you wipe the marker.bin file in your servers ExpansionMod profile directory!
  • If you encounter any problems with the market system please make sure to wipe your local DayZ "ExpansionMod" profile directory!

Links:
You can find the full experimental Bundle for testing on the Steam Workshop: https://steamcommunity.com/sharedfiles/filedetails/?id=2540096189&searchtext=DayZ-Expansion-Bundle-Experimental
You can also use the separate experimental mods:
DayZ-Expansion-Core-Experimental
https://steamcommunity.com/sharedfiles/filedetails/?id=2291785546
DayZ-Expansion-Experimental
https://steamcommunity.com/sharedfiles/filedetails/?id=2178159764
DayZ-Expansion-Licensed-Experimental
https://steamcommunity.com/sharedfiles/filedetails/?id=2178159769
DayZ-Expansion-Vehicles-Experimental
https://steamcommunity.com/sharedfiles/filedetails/?id=2291785676
DayZ-Expansion-Book-Experimental
https://steamcommunity.com/sharedfiles/filedetails/?id=2540092673
DayZ-Expansion-Market-Experimental
https://steamcommunity.com/sharedfiles/filedetails/?id=2540095036
You can download the Expansion missions at:
https://github.com/ExpansionModTeam/DayZ-Expansion-Missions/releases/tag/1.5.1275
Documentations for Expansion is available at:
https://github.com/salutesh/DayZ-Expansion-Scripts/wiki
Documentations for all the changes to the server settings is available at:
https://github.com/ExpansionModTeam/DayZ-Expansion-Settings/wiki

Opdatering: 7. nov. 2022 kl. 11:31

Update 1.7.20
Added:
  • AI: Added configurable threat distance limit and damage multiplier.
  • BaseBuilding: Added raid schedule.
  • Chat: Added ability to mute players in the chat.
  • Quests: Collection objectives can now have multiple items that need to be collected in one objective event.
  • Quests: Added various new checks to prevent load of problematic or invalid quests configuration files.
  • Quests: The crafted item required for a crafting objective will now get removed from the quest player when turning in the quest.
  • Quests: Added proper handling for ActionPlantSeed for action quest objectives. Use the new objective configuration parameters AllowedClassNames and ExcludedClassNames to control which seeds are allowed for a certain objective.
  • These new objective configuration parameters also can be used to change the behavior for action quests that use the vehicle lockpick actions. Other then that these new objective configuration parameters don't get used for handling other actions yet, but might be in the future.
  • Quests: Added optional quest configuration parameter to control the quests main color that will be used in all the quest menus and interfaces.
  • Quests: Added new quest setting parameter GroupQuestMode to control who can accept/turn in group quests.
  • GroupQuestMode Setting: https://github.com/salutesh/DayZ-Expansion-Scripts/wiki/%5BServer-Hosting%5D-Quest-Settings#groupquestmode
  • Quests: Crafting objectives detect if a group member is holding the needed crafted item when the quest is a group quest.
  • Vehicles: Added logging for cover and garage actions.
  • Vehicles: Added options to disable collision damage if engine off or speed below threshold.

Changed:
  • AI: Hide inventory of unlootable AI completely.
  • AI: Waypoint bahavior HALT will now prevent AI from traversing waypoints (useful if under threat speed should still allow AI to move).
  • AI: Slightly improved search behavior (start with directional, then switch to radial).
  • AI: Limit AI vision in contaminated areas.
  • Animations, AI: Updated animations for latest DayZ 1.19 hotfix.
  • BaseBuilding: Virtual storage: Don't store attachments if item is openable.
  • BaseBuilding: Update holograms for latest DayZ 1.19 hotfix.
  • Core: Entity storage: Write/read cartridge info for magazines and ammo.
  • Hardline: Changed Humanity system to a basic reputation points system. Players current humanity points will get reset.
  • Main: Tweaked night vision battery indicator colors.
  • Quests: Crafting quest objectives now change their state depending on if the quest player still holds the crafted item or not.
  • Quests: Quests with a crafting objective get canceled when the quest player has dropped the item on the ground and the quest gets reinitialised.
  • The crafted item will count for the objective progress again when the item gets picked up or the quest is restarted by the quest player.
  • Quests: The quest type parameter has been changed and all quests have the type 1 (Normal) now. Existing quest configurations will get adjusted on load.
  • Quests: A quest can now have multiple pre-quest IDs of quests that need to be completed to unlock the certain quest.
  • Quests: The bandit and hero quest configuration parameters have been replaced with the new parameter ReputationRequirement that controls how many reputation points a player need to see and start the quest.
  • Quests: The humanity reward configuration parameter has been replaced with the new parameter ReputationReward that controls how many reputation points a player will get on quest completion.

Fixed:
  • AI: Will now shoot enemies hiding in bushes or below tree branches.
  • BaseBuilding: Virtual storage: It was not possible to restore contents of ruined containers.
  • Core: Fixed missing "Cancel" stringtable entry.
  • COT: Fixed COT menu child widgets not getting properly cleaned up.
  • Quests: Fixed quest patrol spawners not getting cleaned up.
  • Quests: Fixed daily/weekly quest configs getting saved with double extension if repeatable not set on original file.
  • Quests: Fixed a issue where previous completed quests that are repeatable didn't get displayed in the quest menu when their pre-quest got accepted again.
  • Quests: Fixed an issue with the item detection for collection and delivery quest objective events.
  • Vehicles: Acquire global ID when covering if vehicle wasn't saved to storage yet.
  • Vehicles: Garage: Global ID is only considered unset/invalid if all four components are zero.

Known Issues:
  • Vehicles: Winching does not work properly.
  • Vehicles: When you restore/uncover a boat while standing on it, you will fall through it.
  • Vehicles: Crouching/changing stance on a vehicle with player attachment while attached will cause desync, requiring a relog.

Notes:
  • If you were using the mod "Ammo Making" and noticed it was gone, the author reuploaded the mod here:
  • https://steamcommunity.com/sharedfiles/filedetails/?id=2834392060
  • The original mod was deleted from the workshop without any warnings and reasons from steam.
  • Server Hosters: You don't need to update your server settings manually! The server should convert old settings files automatically.
  • If you encounter problems with the marker system make sure you wipe the marker.bin file in your servers ExpansionMod profile directory!
  • If you encounter any problems with the market system please make sure to wipe your local DayZ "ExpansionMod" profile directory!

Links:
You can find the full experimental Bundle for testing on the Steam Workshop: https://steamcommunity.com/sharedfiles/filedetails/?id=2540096189&searchtext=DayZ-Expansion-Bundle-Experimental
You can also use the separate experimental mods:
DayZ-Expansion-Core-Experimental
https://steamcommunity.com/sharedfiles/filedetails/?id=2291785546
DayZ-Expansion-Experimental
https://steamcommunity.com/sharedfiles/filedetails/?id=2178159764
DayZ-Expansion-Licensed-Experimental
https://steamcommunity.com/sharedfiles/filedetails/?id=2178159769
DayZ-Expansion-Vehicles-Experimental
https://steamcommunity.com/sharedfiles/filedetails/?id=2291785676
DayZ-Expansion-Book-Experimental
https://steamcommunity.com/sharedfiles/filedetails/?id=2540092673
DayZ-Expansion-Market-Experimental
https://steamcommunity.com/sharedfiles/filedetails/?id=2540095036
You can download the Expansion missions at:
https://github.com/ExpansionModTeam/DayZ-Expansion-Missions/releases/tag/1.5.1275
Documentations for Expansion is available at:
https://github.com/salutesh/DayZ-Expansion-Scripts/wiki
Documentations for all the changes to the server settings is available at:
https://github.com/ExpansionModTeam/DayZ-Expansion-Settings/wiki