RimWorld

RimWorld

Crash Landing
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Opdatering: 20. apr. 2021 kl. 12:00

[Version: 1.2.3.0]: Update on 4/20/2021 3:00:34 PM.

Added:
- an option to have all pawns in a single crash event belonging to the same faction (disabled by default)
- added different types of wasteland generated by the crashed reactor (for a possible future update)

Changed:
- Limited the number of sleep modules in the original crash to 3
- increased slightly the number of crashing modules in subsequent crash event (starting crash event is not affected)

Opdatering: 20. apr. 2021 kl. 8:17

[Auto-generated text]: Update on 4/20/2021 11:17:50 AM.

- Removed old unused textures (reduced mod size by 70%)

Opdatering: 20. apr. 2021 kl. 8:14

[Version: 1.2.2.0]: Update on 4/20/2021 11:14:28 AM.

Added:
- pawns in the same crashed cryptoblock will belong to the same faction (except, maybe the initial cryptoblock with your starting pawns, if you have "fill the starting block" option set - in this case your pawns may share the room with other faction).
- an option for pawn spawner to use factions or generate factionless pawns
Fixed:
- a console bug

Opdatering: 19. apr. 2021 kl. 14:36

[Version: 1.2.1.0]: Update on 4/19/2021 5:36:54 PM.
Added:
- option to reduce the number of generated slag (requested by the community)
- option to prevent new pawns generated by crash-landing events from joining the colony (requested by the community)
- pawns should be generated from all available factions now (requested by the community)
Fixed:
- fixed a bug causing way too much generated slag

Opdatering: 26. nov. 2020 kl. 14:55

[Auto-generated text]: Update on 11/26/2020 5:55:23 PM.

Opdatering: 16. nov. 2020 kl. 20:13

[Auto-generated text]: Update on 11/16/2020 11:13:09 PM.

Opdatering: 16. nov. 2020 kl. 16:14

[Auto-generated text]: Initial upload.