DayZ
Metallurgy Forging
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Update: Nov 2, 2021 @ 3:52pm

** Metallurgy & Forging Update HotFix**

**Bug Fixes**
> - Smithing Nails Produced Max stacks with Impure and Pure Nuggets.
They now should produce base on what you set it to make.

**Changes**
> - Removed All Entries of the Tongs and old hammers action switch system
> - Removed Action to switch old hammer action system to new one
> - Removed All Outdated Actions
> - Moved Tongs Models to Removed folder to use maybe later on

Update: Nov 1, 2021 @ 5:35pm

**Metallurgy & Forging Update 11/1/2021**

**Bug Fixes**
> Fixed Incorrect entry in book from "Sixty clay + 5 sticks" to "Eighty clay + 5 sticks "

> Fixed Bug where smelter wasnt checking if Output was occupied and was deleting the item
-in the input slot. Fire Bricks are the only exception to this as it will add to the fired stack until it
reached 90 bricks then it wont fire them anymore

> Fixed Smelters & Forges not being extinguished by Pots with water

> Fixed Not Being able to Empty Crucibles filled or at 0%
-Now you can look at the ground and empty them or do it on a smelter

Update: Oct 28, 2021 @ 6:30pm

FIxed 227 entries of " Missing ';' at the end of line " RPT & Script Spam
Fixed 32 entries of `Unsafe down-casting` Errors and potential problems

Updates to this mod will be coming soon,

Update: May 25, 2021 @ 5:10pm

Fixed Broken Guide book
Added a Hyper link inside the book to a youtube tutorial video for this mod
Removed the " & " From the Workshop name for easier use with game hosts

Update: May 23, 2021 @ 1:54pm

PLEASE BACK UP YOUR WORLD AND SERVER FILES BEFORE APPLYING THIS UPDATE

Forging Update 2.0
- Introduced a new smithing actions process
Removed the old Janky process of switching you forging action to a new stream lined more optimized way.
Server owners/Modders in the next coming updates i will be including a link inside the mod to a youtube video explaining the mod
and how it works and such, also will be typing up a large document so you can make mod that work with this mod, the new way of switching
forging actions has made this much easier going from a day of work per item to hours.

- Replaced old locking smelter system with a new system that locks the crucible in place until it is done smelting
aka you will see your ore filled crucible go poof and a molten metal one appear, however it will remain locked until X time as passed


- Tongs are being removed/abandoned in two weeks
Tongs are highly broken and most times make people perma stuck in their hands
ive tried all i know to fix them but sadly they just need to go away. below is the fix

- Hot Metal can now be handled with gloves on

- Charcoal can now be created in smelters again
- Custom attachment Icons for Most forging slots
- Coal Max Energy increase by 66%
- Smelters & Forges now use less coal energy per second
- Smelters when Locked can no longer be Extinguished

Fixes
- Fixed Crucibles going empty after one pour
- TempToPourMetal Setting Fixed
- SmithMetalTemp Setting Should now Work Properly
- Crucibles should now gain heat when inside smelters
- Heating of metal should now properly work
- Tongs are AGAIN to be removed from mon in 2 weeks
- All Sub-Class name Hammers besides the default(Hammer,Cast-Hammer,Impure-Hammer,Pure-Hammer) ones are to be removed in 2 weeks
they are no longer needed, put in action to convert them to hammers that staying

Update: Apr 19, 2021 @ 1:11pm

Made a Quick and dirty update for 1.12 compatibility
So tomorrow hopefully this mod will work with 1.12
However BI adds and changes things from Experimental to stable
so if it does break please be patient ill address it soon as possible

Also i know of current issues and possible bugs, ill be addressing these in the coming week

Update: Mar 9, 2021 @ 10:06am

Hopefully Last Hotfix for a bit
Forgot to Copy my books text file directly
ending up in a broken guide book
this is a hotfix to fix said issue
Thx to @Wag for reporting the blank book issue to me

Update: Mar 8, 2021 @ 6:02pm

Quick and Dirty Hot Fix
Seems Namalsk was using the same action for reading the book
as I was, So i change my action class name to elimnate any future issues
Thx to @Wag on discord for reporting this issue

Update: Mar 8, 2021 @ 5:09pm

PLEASE BACK UP YOUR WORLD AND SERVER FILES BEFORE APPLYING THIS UPDATE
Config Introduced & Ingame Guide
Yes thats Right Folks the First version of my Forging mods Config is in this update
Inside your Profiles Folder a Folder called " Metallurgy&Forging " with a json inside
Also inside will be a Json Explanation.txt of all config line and there purpose's explained

Also I have heard your guys feedback on how the mods guides outside of the game make it
hard to understand or get started, as such i have included a GUI based option that comes
in the form of a book that you server can make spawn in the economy/infected or traders
or what have yea. this book explains the process for the mod with recipes as well.
In the future as more content and recipes are addeed the book also will be updated
It has been added to the types.xml

Changes & Fixes
- Crude Smelter Model replaced with less poly one (old model = 20k verts, New Model = 500 verts)
- Crude Smelter Texture redone and RVmat has been added
- All Smelters will now place a clearing space like fireplaces when put down
- All Smelters had the heat radius update to the 1.11 change, now smelters will make you
yellow being near them, however being close to them will still make you red and lose health, so be careful
- Removed Old and outdated Cooling scripts from itembase.c this was the cause of some frequent client crashs
- Some Cooling scripts causing issues still, but the client crashes should be quite a bit less now
- Just more overall improvements here and there, to many little changes to note.

Update: Feb 10, 2021 @ 9:07am

Changes & Fixes

Changes
- Casting Nuggets now Creates Four instead of two
- All nails produces per metal tier increased by 1
Cast iron nails made = 4
Impure Iron nails made = 6
Pure Iron nails made = 8
- Can now Forge Dagger from Impure Iron bars
------------------
Fixes
Impure Iron Can now be attached to anvils
Forging all metal parts now works in creating part in slots
Made sure it doesnt clash with Ammo making

Thx to @Wag and @boydy for pointing out issues and problems

I do apologize for the ussue last night forcing me to revert, rather then waste you time i reverted since i could figure out the issue until this morning.
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Future changes will be the conversion of class names of crucibles
class's containing ND_Crucible with become Crucible instead
this isn preperation for the cross compatiblity update between forging and ammo making.