XCOM 2
Battle Rifles and Strike Rifles for LWOTC
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Update: Mar 17, 2023 @ 4:30am

- Strike Rifles of all tiers now have the Quick Scope ability in addition to their original ones, which lets them automatically enter Overwatch after using No Scope. Make sure you have Perk Pack - A Better Barracks in order to get this ability.

Update: Nov 5, 2021 @ 8:54am

- Updated the Russian Localization with a new one by Aks.

Update: Oct 20, 2021 @ 1:14pm

- Fixed a typo in the config. The laser-tier Battle Rifle should now properly have an Alloy cost.

Update: Aug 20, 2021 @ 4:28am

- Localization fixes.

Update: Aug 11, 2021 @ 1:35am

- Added a Bladestorm-like check to the Russian Roulette ability, which should prevent it from firing on the same target more than once in a single turn.

Update: May 24, 2021 @ 11:22pm

- Fix for bayonets not appearing on the conventional Battle Rifle.

Update: May 21, 2021 @ 7:42am

- The two unlimited starting conventional weapons (Battle Rifle and Strike Rifle) have been added to the UnlimitedItemsAdded array in XComLW_Overhaul.ini. This will allow in-progress LWOTC campaigns to acquire these weapons.

- BRSR now runs before Bayonets and Underbarrels, as a potential fix for anyone who's not seeing associated visual attachments on BRSR weapons.

Update: Apr 18, 2021 @ 4:38am

- All non-conventional tiers of Battle Rifles and Strike Rifles now required the "advanced" type researches, rather than the basic ones. I've still left the lines with the original requirements in there but commented out, in case you want to easily be able to change them back on your end.

Update: Feb 25, 2021 @ 9:01am

- Added new attachment configs by Knight of NSFW to fix missing visual attachments with some setups.

Update: Feb 24, 2021 @ 8:22am

- Another update to Red1's Russian Localization.