Crusader Kings III

Crusader Kings III

Regional Immersion and Cultural Enrichment (RICE)
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Update: Apr 12, 2021 @ 6:22pm

Version 1.2.0.a Hotfix

  • Added missing placeholder localization for non-English languages
  • Siberian cultures now have some techs at game start like normal cultures

Update: Apr 11, 2021 @ 9:27pm

Version 1.2.0 "Dragon's Blood"

“[Socotra is] a kingdom of equality that knew nothing of private property.”
- Idealized depiction of Socotra by Euhemerus of Messina, Greek scholar of the 4th century BCE


  • Added Socotra Flavor Pack: Isle of Dragon’s Blood
  • Added 8 new Middle Eastern themed music tracks for the Socotra Flavor Pack
  • Slightly increased chances RICE’s music will play
  • Erect a Calvary decision now requires at least level 2 of fame
  • Tro Breizh pilgrimage now also gives various rewards like a normal pilgrimage, such as the pilgrim trait
  • AI will be less likely to take the Erect a Cavalry decision in the earlier centuries of the game
  • Miscellaneous bugfixes

Update: Mar 21, 2021 @ 6:36pm

Version 1.1.2 "Bard"

"If a singer knows only one song but makes the sound pleasant, he is indeed a singer! [...] When a singer's voice is sweet, he is indeed a singer."

- Sumerian Proverb


  • Added 18 new music tracks:
    • 5 Celtic themed (for Brittany Flavor Pack)
    • 8 Egyptian themed (for Siwa Flavor Pack)
    • 5 Greek themed (for Chios Flavor Pack)
  • Added new game rule: Disable RICE Music
  • Added Historical Context tooltips for Siberian decisions
  • Tro Breizh decision is now available for Bretons outside of but geographically close to Brittany (i.e. France, the Low Countries, and the British Isles)
  • At the start of the game, a few Siberian courtiers will be placed in the courts of a few lucky random AI Siberian rulers via hidden event
  • Reduced the chances AI will take decision to Erect Calvary
  • Added missing localization for activity names
  • Fixed game rule to disable intro event not working
  • Miscellaneous minor bugfixes

Update: Mar 16, 2021 @ 11:02pm

Version 1.1.1 "Brocéliande"

Brocéliande was a legendary enchanted forest that was the center of several events in the mythos of King Arthur. Some have identified it with Paimpont Forest in eastern Brittany, though it is probable that Brocéliande is fictitious to begin with.

  • Updated to vanilla patch 1.3 “Corvus”
  • Added Brittany Flavor Pack
  • Added new game rule: Historical Context Tooltips (similar to what I have in VIET - there aren’t many such tooltips yet for RICE at the moment)
  • Added Historical Context tooltips for most decisions added by the mod
  • Revamped intro event text, and options to see details on Flavor Packs was removed (I felt it was redundant as you can look up the online Steam workshop or PI forum page)
  • Made flavor events slightly more likely to trigger in general
  • Miscellaneous bugfixes

Update: Dec 28, 2020 @ 9:51pm

Version 1.1.0 "Reindeer"

Reindeer were domesticated centuries ago in Siberia. For many generations, they have served as a crucial part of the economy and society of this region, and feature prominently in its culture and religious practices.

  • Added Siberia Flavor Pack
  • Misc minor bugfixes

Update: Nov 24, 2020 @ 11:01pm

Update: Nov 15, 2020 @ 6:48pm

Version 1.0.1 "Iliad"

“What are the children of men, but as leaves that drop at the wind's breath?”
- Homer, The Iliad


  • Added 2 new flavor events for the Chios Flavor Pack
  • Added 3 new flavor events for the Siwa Flavor Pack
  • Made generic flavor events slightly more frequent
  • Added in a few Spanish localizations, courtesy of Sourenics (WIP)
  • Intro event now has an option to see a brief overview of features added in flavor packs
  • A few minor fixes for bugs and typos

Update: Oct 31, 2020 @ 10:21pm

Version 1.0.0 "Odyssey"

“But you, brave and adept from this day on... there’s hope that you will reach your goal... the journey that stirs you now is not far off.”
- Homer, The Odyssey


Initial Release with Siwa and Chios Flavor Packs