Crusader Kings III

Crusader Kings III

Regional Immersion and Cultural Enrichment (RICE)
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Opdatering: 15. mar. 2022 kl. 13:16





Version 1.5.3 "Nile"

“Hail flood! Emerging from the earth, arriving to bring Egypt to life, hidden of form, the darkness in the day….”

- Opening lines of an ancient Egyptian Hymn to the Nile flood


  • Added two flavor packs:
    • Rhodes: Shadow of the Colossus
    • Upper Egypt: Children of the Nile
  • Added 2 Mediterranean themed tracks and 5 Egyptian themed tracks
  • Added flavor for TFE start dates to make up for removed flavor:
    • Stop Funding the Neoplatonist Academy in Constantinople
    • Give Neoplatonists a New Home in Harran
    • Organize Red Sea Ferries for Hajj pilgrims to enable building of the Red Sea Ferries and decisions
    • Attract Settlers to Sijilmasa
    • Investigate Bibi Fatima Springs
  • RICE flavor disabled to fit the TFE start dates:
    • Charlemagne decisions and pilgrimage (Aachen Flavor Pack)
    • St. John of Beverley decisions and pilgrimage (York Flavor Pack)
    • Tuyuhun Kingdom decision (Tuyuhun Flavor Pack)
    • Restore Idol of Zun decision (as modifier exists normally at those dates; Mount Aruna and Dokhtar-i Noshirwan decision are still available) (Pamir and Zunist Flavor Pack)
  • Added Hephthalite culture to 867 and made Zunbils Hephthalite
  • Added new tradition: White Huns (for Hephthalites)
  • Added decisions to Reclaim the Hephthalite Homeland and Restore the Hephthalite Empire, available to Hephthalite or Hephthalite descended cultures, or Zunist faiths
  • Erect a Calvary Sculpture decision now requires the Plenary Assemblies innovation
  • Expand Yazd’s decision Infrastructure now requires being in the early medieval period
  • Visit Bibi Fatima springs and Chinir Festival decisions are now available to everyone in the Duchies of Pamir and Badakhshan
  • Claim Pithipati Title decision now requires the being in the early medieval period and having the Hereditary Rule innovation
  • Revitalize Neoplatonic Academy decision can only be taken after 850 CE (only affects TFE start dates)
  • Renamed Kordofan religion to Kemetic (Kordofan makes little sense, as none of the Kushitic faith cultures in-game speak Kordofan languages)
  • Brahui courtier spawn will now always be your faith
  • Eastern Faiths can no longer destroy the Temple to the Moon
  • Renamed Idol of Zun Restored to Idol of Zun
  • Spawned Harranian courtiers have a chance of knowing Latin as well
  • Updated some Siwa events to use new Egyptian temple event backgrounds
  • Increased the fort level of the Siwa oasis county modifier
  • Miscellaneous bugfixes

Opdatering: 10. mar. 2022 kl. 19:04

Version 1.5.2.b Hotfix

  • Updated to vanilla patch 1.5.1
  • Removed decision to change Xwedodah for Zurvanites
  • Himyarite is present in one county in 1066
  • Holy site of Giza now gives building construction cost reduction instead
  • Himyarite’s Culture Blending tradition replaced with Ancient Miners
  • Saka given Linguist tradition
  • Tocharian given Musical Theorist tradition
  • Miscellaneous bugfixes

Opdatering: 24. feb. 2022 kl. 18:53

Opdatering: 23. feb. 2022 kl. 22:55

Version 1.5.2.a Hotfix

  • Himyarite culture now starts with Qanat innovation
  • Fixed Sadeh festival decision bugging out for non-Zoroastrian rulers of Yazd

Opdatering: 20. feb. 2022 kl. 22:07



Version 1.5.2 "Mount Teide"

Mount Teide is a volcano on Tenerife in the Canary Islands, and the highest point above sea level out of any island in the Atlantic Ocean. A sacred site for the Guanches, the indigenous peoples of the Canaries, it was associated with a number of myths and legends.

(Please note some changes will only take effect with new games.)

  • Added Himyarite culture with Arabic heritage (see Red Sea Flavor Pack for more info)
  • Added silver mines of Al-Radrad in western Yemen
  • Added new tradition, Cichiciquitzo, which unlocks the Cichiciquitzo MAA (courtesy of BlackEmperor’s Africa Plus mod)
  • Added Guanche language for Guanches
  • Guanche culture now has the Cichiciquitzo tradition
  • Sindhi culture now has the Practiced Pirates tradition
  • Swahili now has Parochialism tradition
  • Changed South Arabian traditions to Maritime Mercantilism, Seafarers, Dexterous Fishermen, Quarrelsome, and Ubiquity of Poetry to be more consistent with the Muslim Enhancements mod
  • Changed Ubiquity of Poetry tradition bonuses - diplomacy bonuses removed, replaced with bonuses to different culture/faith opinion and cultural acceptance
  • Neoplatonist Academy and Temple of Sin in Harran will actually be properly destroyed now when their respective events/decisions happen
  • Characters will immersively become naked if visiting certain hot springs
  • Changed icon for Ubiquity of Poetry tradition
  • Sogdian now exists in 1066 in a few counties (based on Encyclopedia Iranica)
  • Saka is now Bureaucratic rather than Bellicose ethos
  • Iranian and Scythian languages renamed to more “accurate” Western Iranian and Eastern Iranian languages respectively
  • Decisions to form the Kingdom of Socotra and Unite the Canaries no longer has a renown requirement to be in line with vanilla kingdom decisions, and now instead gives renown
  • Lowered renown requirements by one level for decisions to exhume Charlemagne and commission his bust
  • Increased prestige level requirement by one level for the decision to Restore the Tuyuhun Kingdom but it now also gives renown
  • Collaborate with Indian Ocean Pirates decision no longer nonsensically costs and gives you prestige at the same time - it now solely costs prestige
  • Gift Qinghaicong Horses interaction now costs a flat 50 gold
  • Ubiquity of Poetry tradition for South Arabian culture is now added via hidden effect for better compatibility with the Muslim Enhancements mod
  • Hidden effects to add new special buildings at game start now checks if there are already pre-existing special buildings, to work better with other mods that add special buildings
  • Changed several modifier icons to use vanilla's new ones
  • Removed Korean localization files from mod at the request of Korean translators (If you want to play in Korean, please use this mod: https://steamcommunity.com/sharedfiles/filedetails/?id=2568582489)
  • Fixed missing English placeholder names for new hybrid/divergent cultures, and culture prefixes
  • Fixed Fomba Gasy wealth god being the Peristani wealth god Mahandeo in the localization, changed it to Ratovantany
  • Miscellaneous bugfixes

Opdatering: 12. feb. 2022 kl. 21:44



Version 1.5.1 "Faxian"

Faxian was a Chinese pilgrim, monk, and translator who started his journey from China to India in 399 CE at the old age of 60. He traveled to many Buddhist centers of learning and pilgrimage in India and Central Asia, returning to China in 412 CE to spend the final years of his life translating Buddhist scriptures he brought back from India. His memoir of his travels, A Record of Buddhist Kingdoms, has proven to be a valuable eyewitness account of Indian and Central Asian communities in Late Antiquity.

  • Added several new potential hybrid and diverging culture names
  • Tweaked Sinosphere trigger slightly and it now also accounts for descendant cultures
  • Some Middle Eastern and Indian soundtracks will now also play if you are in the Tarim Basin
  • Several decisions and events that had requirements of being a certain culture are now also available to cultures derived or hybridized from such cultures - for example the decision to Unite the Canary Islands is also available to cultures diverged from or hybridized with Guanche
  • Some Siberian content will no longer happen nonsensically in the Tarim Basin
  • Fixed Azur Jamshid not starting as independent after Royal Court
  • Fixed Mahabodhi bonuses given to the owner of Gaya even when they are not the Pithipati or Buddhist
  • Fixed Tuyuhun culture being unable to reform their traditions until 50 years passes from the start of the game
  • Fixed Nasir Khusraw from leaving Asad ibn Ali’s court, and Jataylotu and Garg from Azur Jamshid’s court, at their respective start dates (maybe… this old bug is hard to reproduce)
  • Fixed Sadeh decision not working for Zoroastrian rulers outside of Yazd
  • Miscellaneous bugfixes

Opdatering: 8. feb. 2022 kl. 9:33



Version 1.5.0 "Nalanda"

“[Nalanda] is surrounded by a brick wall, which encloses the entire convent from without. One gate opens into the great college, from which are separated eight other halls standing in the middle (of the Sangharama) [monasteries]. The richly adorned towers, and the fairy-like turrets, like pointed hill-tops are congregated together. The observatories seem to be lost in the vapors of the morning, and the upper rooms tower above the clouds.”

- Xuanzang, 7th century Chinese monk and pilgrim, describing Nalanda University


  • Updated to vanilla patch 1.5 “Fleur de Lis”
  • Added Magadha Flavor Pack: Diamond Throne of Buddhism
  • Updated cultures added in RICE to have traditions, languages, etc (respective guides and/or in-game will be updated with details)
  • Added new East Bantu and Siberian cultural heritages (based on old culture groups)
  • Added new languages for some RICE cultures as appropriate
  • Added new cultural traditions, some connected to existing features:
    • Siberian Survivalists - unlocks Siberian Hunters MAA
    • Swahili Contacts - unlocks Swahili Sailors MAA
    • Ubiquity of Poetry - unlocks Host Poetry Contest decision
    • Xianbei Scions - unlocks Nadun Festival and Restore the Tuyuhun Kingdom decisions
  • Renamed Helleno-Semitic religion to plain old Semitic and added (flavorless) Aksumite, South Arabian, and Central/North Arabian paganism to ensure future compatibility with TFE and BAP
  • Removed Heliopolitanism (might be a modern scholarly artificial construct; if I find more information in the future confirming it as a distinct tradition, I’ll add it back in)
  • Harranian characters now produce actual book artifacts when composing Harranian treatises, not just modifiers
  • Maritime Trade legacy is now available if the dynasty head owns any coastal county in the Indian Ocean region, instead of a coastal province; also fine-tuned geographical region requirement
  • Decision to Network with Trans-Saharan Merchants is no longer available if you already have the relevant Trans-Saharan merchant modifiers
  • Rebalanced chances of RICE music playing and modified what cultures they trigger for in some cases
  • Zunbil ruler now starts off with a little gold, prestige, and piety at the 867 start
  • Thabit ibn Qurra starts off knowing several languages
  • Speaking of which, there is a chance Harranian courtiers in general will know several languages
  • Changed Dusharist holy site from Athens to Harran
  • Decision to build a new Qanat is now also available if your capital is in Iberia or Sicily (you still need to meet other requirements first)
  • Removed a few unused modifiers
  • Fixed Repair Watchposts of Karakoram decision being available even if you have less than 80 gold
  • Fixed being able to take decision to Network with Trans-Saharan Merchants more than once even if you don’t have the dynasty perk requirements
  • Fixed several of RICE’s pagan faiths using Hades as their localization of hell
  • Fixed Neoplatonist philosophers from getting pruned
  • Fixed several flavor events not triggering
  • Fixed Thabit ibn Qurra’s fictional sister being friends with the future Caliph Al-Mu'tadid
  • Miscellaneous bugfixes (a lot of them, whew)

Opdatering: 16. jan. 2022 kl. 1:54



Version 1.4.6 "Dhow"

The Dhow is a type of sailing vessel traditionally used throughout the Indian Ocean by many peoples, such as the Arabs, Persians, Swahili, Sindhi, and more. Over the centuries, thousands of sailors, merchants, pilgrims, slaves, adventurers, and more traveled the so-called maritime Silk Road in these dependable ships.

  • Added two new faiths (that only appear with random character spawn from the Socotra Flavor Pack): Fomba Gasy (Malagasy), and Mwarism (Shona)
  • Added decision to Restore the Necropolis of El-Bagawat for Christian rulers of Kharga
  • Added a secret, optional decision to renovate Shri Badat’s palace instead of razing it, at the cost of losing the ability for anyone to celebrate Tumshiling forever (only available to characters who meet certain trait requirements)
  • Added historical context tooltips to give brief overviews of the histories of Thabit ibn-Qurra, ibn Nabhan, the Banijurids, Azur Jamshid, Zunbils, and the various counts of Badakhshan in 867
  • Assyrian and Mizrahi cultures now start the game with the Qanat innovation
  • Iberian culture group and Sicilian and Sephardi cultures can now discover the Qanat innovation (but do not start the game with it)
  • Runaway slave courtiers spawned in the Indian Ocean now sometimes have an appropriate religion matching their culture, rather than the potential employer’s religion
  • Darkened icons for most pagan faiths in RICE to be more consistent with vanilla icons
  • Increased chances AI will take the decision to Raze Shri Badat’s palace
  • Miscellaneous bugfxies as usual

Opdatering: 10. jan. 2022 kl. 0:45



Version 1.4.5 "Avesta"

“I profess myself a worshipper of Ahura Mazda and a follower of Zoroaster [...] I pledge myself to good thoughts, good words, and good deeds.”

Yasna 12.8


  • Added Yazd Flavor Pack: Abode of Worship
  • Reduced the development growth bonus of the Salterns of Guérande modifier
  • Dezawist clerical appointment is changed to temporal revocable to be consistent with other pagan faiths
  • Trade legacy perks no longer have bullet points awkwardly in their description
  • Several decisions can no longer be taken by baron-tier rulers
  • Erect Monument to Homer now shows the modifier bonuses you get for taking the decision
  • Changed activity icon for the Guanche rain ritual decision
  • Uniting the Canaries now requires being any Amazigh faith instead of just Guanche
  • Rulers of Madeira and Fuerteventura randomly generated at game start now begin with a bit of prestige and piety
  • Transferred most setup code to scripted effects for convenience and better organization
  • Fixed gender equality rules not applying to Taoist, Mahayana, Vajrasana, and Sufri faiths due to RICE's default gender doctrine tweaks
  • Fixed Ahaggar holy site and holy building slot not lining up properly, so Ahaggar now starts with a temple holding
  • Miscellaneous bugfixes

Opdatering: 22. dec. 2021 kl. 21:59

Version 1.4.4.a Hotfix

  • Several counties now start off with Amazigh and Illuism (Tuareg) paganism present in the 867 bookmark to be consistent with BAP
  • Added more French translations, in particular for Yorkshire and other misc stuff (thanks to French translators!)
  • Fixed Butr having no innovations at game start (only affects new games)
  • Fixed pronoun localization issue with Guanche witch deity