Hearts of Iron IV

Hearts of Iron IV

Unification Wars Beta
Showing 21-30 of 38 entries
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Update: Dec 13, 2021 @ 12:02pm

BETA 5 HOTFIX 4
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- Fixed a bug making doctrines unresearchable
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Update: Dec 12, 2021 @ 10:06am

BETA 5 HOTFIX 3
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- Updated mod version to 1.11.*

- Added trains and railways
- Added Officer corps
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Update: Nov 14, 2021 @ 10:52am

BETA 5 HOTFIX 2
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- Added tons of new faction names for the AI to choose from

- Fixed a crash inducing bug that was related to not owning the "No Step Back" DLC

- Removed the mysterious object in Rwaznde
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Update: Nov 7, 2021 @ 6:34am

BETA 5 HOTFIX 1
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- Added factories and manpower to Albia
- Added mountaineers and paratroopers to special technology folder
- Added infantry armour equipment to mountaineer and paratrooper units
- Added completion rewards to some imperial focuses

- Changed monarchy decisions to require independence
- Changed breakthrough on initial power armour equipment from 25 to 5
- Changed ideology threshold for second ideology focus from 75% to 55%
- Changed ideology bonus from advisors from 0.1 to 0.2
- Changed hive rabble unit stats
- Changed coring system: claims now reduce cost
- Changed formable nations to allow puppets to own required states

- Fixed Scout Vehicle not unlocking Recon Tanks
- Fixed Equipment Inheritance
- Fixed localization
- Fixed ruinous purge not being doable after a first successful purge
- Fixed imperial focus "Mark II Power Armor" completion reward
- Fixed availability of some imperial focuses
- Fixed some years being 29000 years too early
- Fixed appearance of Achaemenid Empire starting event

- Removed unused files
- Removed incomplete focus trees from Mechanicus, Gyptus and Dion Pirates
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Update: Oct 31, 2021 @ 8:25am

BETA 5
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- Reworked the Generic Focus Tree
- Reworked the Scavenging System
- Reworked Infantry Technology
- Reworked Vehicle Technology

- Added four more Formable Nations
- Added five small Region Based Focus Trees

- Fixed bugs

- Improved AI
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Update: Jul 30, 2021 @ 11:03am

BETA 5 HOTFIX 7
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- Added the Ur-Kingdom of Atlan
- Added the Kingdom of Mad Scar
- Added countries to the Pacific Waste
- Added economy decisions to help with building railways, supply hubs and trains
- Added train tech to every country at game start

- Changed targeted game version to newest
- Changed vehicle needed for support companies to Chimera
- Changed the Achaemenid decisions relating to the Arabyan tribes to not be active during war with the target country
- Changed some State names
- Changed Aftermath of the Age of Strife idea to include a supply buff
- Changed some Pacific Waste states to include more (or any) factories
- Changed the Purge at all Cost decision relating to ruinous influence to have a 100% success rate
- Changed name of Nova Jovia state in the Caucasus Wastes

- Fixed No Man's Land being targeted by certain decisions
- Fixed number of buildings in some states
- Fixed some states not having an owner
- Fixed missing capitals
- Fixed some missing icons
- Fixed some tooltips
- Fixed Execute Resistance Leader decision not
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Update: Jun 8, 2021 @ 12:32pm

Update: Jun 8, 2021 @ 7:08am

Update: May 22, 2021 @ 7:31am

Update: May 21, 2021 @ 2:04am