Hearts of Iron IV

Hearts of Iron IV

Unification Wars Beta
Showing 11-20 of 38 entries
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Update: Jan 23, 2023 @ 12:57am

Update: Nov 10, 2022 @ 10:58am

BETA 5 HOTFIX 11
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- Added more city lights
- Added a sanity check to Achaemenid focus tree
- Added power armour technology to Skandia
- Added coup government operation

- Changed Begaria to use the Kossak name list for Techno-Barbarian units
- Changed equipment producer to Human Federation for generic decisions
- Changed No Man's Land colour
- Changed default occupation template to basic infantry

- Fixed main menu not displaying properly without one of the last three DLCs
- Fixed two Custodes small portraits not displaying properly
- Fixed Nordafrik having troops outside their borders
- Fixed planes not being assignable to missions
- Fixed descriptor pointing to old game version

Update: Oct 31, 2022 @ 3:29pm

BETA 5 HOTFIX 10
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- Added scrollbar to ideology container
- Added some impassable areas to the map
- Added ideas to Terrawatt Clan, Cahamana, Gahadavala
- Added a new meme nation

- Changed target game version to 1.12.*
- Changed some provinces' continents
- Changed country leaders for Osturia and Oxitania
- Changed Imperium focus tree to include some early railway construction

- Fixed Terrawatt Clan not getting Thunder Warriors
- Fixed small portraits not displaying
- Fixed an error with the river map

- Removed meme game rule (fused with meme nation game rule)
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Update: Aug 28, 2022 @ 3:34pm

BETA 5 HOTFIX 9
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- Added Hoth Grendal as leader to Old Albia
- Added Steam Dreadnoughts to Old Albia
- Added a way to get Dreadnought tech by defeating Old Albia
- Added a division name list for Khaal Kingdom
- Added decisions to delete and convert old equipment
- Added continent map mode

- Changed the way Imperium gets Tupelov Lancers
- Changed ruinous(tzeentch) leader effect from invasion plan speed bonus to max planning bonus
- Changed Nor Eang owner from Nordafrik Conclaves to Europa

- Fixed the Titan unit instantly disappearing
- Fixed some focus checks for the Achaemenid Empire
- Fixed missing loc for some nation names. definitions and adjectives

- Removed cavalry from the vehicle tech tree
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Update: Aug 28, 2022 @ 2:55pm

Update: Jun 19, 2022 @ 1:47pm

BETA 5 HOTFIX 8
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- Added missing idea icons to Khaal Kingdom, Nova Jovia and Rekin Amarah

- Changed No Man's Land colour
- Changed Badlands of Shar in Xongic Qaghanate to be multiple states
- Changed Guided Missile ranges

- Fixed major countries not having advisors
- Fixed major countries not having generic decisions
- Fixed missing tooltips in Astartes Program GUI
- Fixed main menu GUI being unclickable for small resolutions
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Update: Jun 17, 2022 @ 6:43am

BETA 5 HOTFIX 7
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- Added the Ur-Kingdom of Atlan
- Added the Kingdom of Mad Scar
- Added countries to the Pacific Waste
- Added economy decisions to help with building railways, supply hubs and trains
- Added train tech to every country at game start

- Changed targeted game version to newest
- Changed vehicle needed for support companies to Chimera
- Changed the Achaemenid decisions relating to the Arabyan tribes to not be active during war with the target country
- Changed some State names
- Changed Aftermath of the Age of Strife idea to include a supply buff
- Changed some Pacific Waste states to include more (or any) factories
- Changed the Purge at all Cost decision relating to ruinous influence to have a 100% success rate
- Changed name of Nova Jovia state in the Caucasus Wastes

- Fixed No Man's Land being targeted by certain decisions
- Fixed number of buildings in some states
- Fixed some states not having an owner
- Fixed missing capitals
- Fixed some missing icons
- Fixed some tooltips
- Fixed Execute Resistance Leader decision not
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Update: Feb 6, 2022 @ 3:52am

Update: Feb 6, 2022 @ 3:40am

BETA 5 HOTFIX 6
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- Added dummy nation to hold all the unowned states

- Fixed Achaemenid infinite political power exploit
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Update: Dec 19, 2021 @ 6:51am

BETA 5 HOTFIX 5
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- Added Army supply button to army view
- Added missing GFX for advisors and army/air force spirits

- Changed Custodes weapons to heavy infantry equipment
- Changed weapons needed for the Astartes Program to heavy infantry equipment

- Fixed missing traits in officer corps view of the trait window
- Fixed Custodes getting sick
- Fixed Thunder Warrior characters not getting purged
- Fixed duplicated localization keys
- Fixed exiled divisions
- Fixed Malcador's auto-assignment to work with the character system

- Removed a vanilla combat tactic restricted to the Soviet Union
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