Stellaris
Halo: Forerunner Ships & Portraits
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更新:9月30日 @ 19時09分
更新者:force728

- Replaced the Researcher jobs from the Maethrillian science district.

更新:9月28日 @ 16時39分
更新者:force728

Updated to 4.1

- Updated and upscaled the city sets and custom planet backgrounds.

更新:8月31日 @ 18時23分
更新者:force728

更新:8月24日 @ 7時07分
更新者:force728

- Updated deposits and static modifiers that add districts to the renamed <district_type>_max_add.

更新:8月22日 @ 1時12分
更新者:force728

更新:8月6日 @ 0時37分
更新者:force728

- Updated the forerunner decisions and text that created Sentinel, Mechanical Prometheans, and Huragok pops to produce the appropriate pop amount.

更新:7月28日 @ 14時51分
更新者:force728

更新:7月27日 @ 11時13分
更新者:force728

- Fixed an issue that was causing the AI to build ring worlds that replaced existing forerunner megastructures such as the Lesser Ark.

- Added Splendid-Dust-of-Ancient-Suns portrait to the set.

- Fixed misc. error logs.

Known Issues:

- There is a bug that when you build any habitable forerunner megastructure (i.e. Shield Worlds, Halos, the Ark, etc.), a vanilla city district will be created causing any buildings to disappear after every month. There is a workaround for this issue by building one of the custom city districts first that will replace the vanilla city district with the custom one. This will also stop the resets from removing buildings.

更新:6月22日 @ 18時46分
更新者:force728

更新:6月15日 @ 20時24分
更新者:force728