Stellaris

Stellaris

Halo: Forerunner Ships & Portraits
Zobrazuje se 111–120 z 167 položek
< 1 ... 10  11  12  13  14 ... 17 >
Aktualizace: 29. čvn. 2022 v 10.24

Aktualizace: 24. čvn. 2022 v 7.07

Updated to 3.4.4

- Fixed an issue that allowed other empires to have forerunner utility tech at the start of the game.

Aktualizace: 22. čvn. 2022 v 18.54

Aktualizace: 28. kvě. 2022 v 10.15

- Updated all Contender AI portraits and added the regulator sentinel portrait to the roster.
- Added new technology research for all Forerunner-type empires: Contender-class Ancilla which unlocks Contender AI Admirals with powerful fleet modifiers. Requires a synthetic admiral with the sentinel trait.
- Added two new system start initializers for shield worlds without the use of an origin.

Aktualizace: 22. kvě. 2022 v 21.49

Update:

- Updated the forerunner namelists up to the standards set from the recent Stellaris update.
- Altered the weight modifiers for the Halo Activation Index technology to more likely appear when controlling a halo ring.
- The Halo Ring Activation Index tech has been changed to physics tier V tech.

Aktualizace: 20. kvě. 2022 v 18.39

Aktualizace: 12. kvě. 2022 v 13.50

- Temporary fix to bring back the missing entities that were used in the Forerunner portraits.
- Future plans to integrate the new entities with the forerunner portrait set when applicable.

Aktualizace: 9. kvě. 2022 v 23.37

Aktualizace: 7. kvě. 2022 v 18.19

Bugfix:

- Fixed an issue with missing sentinel manufacturing districts on armored and conservation shield worlds.

Aktualizace: 20. dub. 2022 v 20.14

Bugfix:

- The Halo Effect will not destroy orbital stations or ships if the target is a machine empire or synthetic.

If you have any further issues with this, let me know.