X4: Foundations
Ship Variation Expansion
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Ενημέρωση: 8 Μαϊ 2021 στις 13:47

v0.23
*Added*
- Paramerion-class fighter

*Changed*
- Alliance of the Word can now build the Duala XL
- Turret class availability on most heavy frigates and some battleships

*Fixed*
- Wrong price of the Duala XL

Ενημέρωση: 5 Μαϊ 2021 στις 4:57

v0.22 - Hotfix 1
*Changed*
- Added a bridge mesh to the Scimitar
- Changed the bridge location on the Scimitar

*Fixed*
- Fixed gaps in the Scimitars mesh
- Fixed a vertex colour issues on the Scimitar

Ενημέρωση: 4 Μαϊ 2021 στις 13:20

v0.22
*Added*
- Duala XL-class heavy freighter
- Terran Scimitar Beam Array

*Changed*
- Some job properties
- Slightly reduced the number of XL traders in galaxy
- Antigone can now build the Sokotra

*Fixed*
- Antigone not building any XL traders
- Some parts of the Centaur Mk2 looking rusty

Ενημέρωση: 3 Μαϊ 2021 στις 12:31

v0.21
*Added*
- Scimitar-class heavy frigate

*Fixed*
- New HOP jobs not spawning correctly

Ενημέρωση: 2 Μαϊ 2021 στις 4:06

v0.2 - Hotfix 3
*Added*
- More miners/traders to strengthen HOPs economy a bit

*Fixed*
- A turret on the Caiman facing the wrong way

*Changed*
- Reduced prices of Pallas heavy frigate

Ενημέρωση: 24 Απρ 2021 στις 7:15

v0.2 - Hotfix 2
*Fixed*
- A faulty cue lookup to deactivate yaki jobs
- Xenon V wreck being far too large
- A wrong ware-entry in the gamestarts setup

Ενημέρωση: 25 Μαρ 2021 στις 13:48

v0.2 - Hotfix 1
*Fixed*
- Yaki ships being available at Argon wharfs (thanks Vollhov!)

Ενημέρωση: 23 Μαρ 2021 στις 10:34

v0.2
*Notes*
Cradle of Humanity is now required.
Should you not own the DLC you can find the old version here.[www.dropbox.com]

*Added*
- Xenon V
- Kojin
- Susanowa
- Static xenon defenses to prevent ZYA and HOP from easily taking over Xenon sectors

*Changed*
- Subordinates for Xenon jobs
- All Xenon jobs are now active from the start

*Removed*
- Some unneeded files

Ενημέρωση: 14 Μαρ 2021 στις 9:51

v0.19 - Hotfix 1
*Fixed*
- Paracel LODs

Ενημέρωση: 12 Μαρ 2021 στις 8:02

v1.9
*Notes*
Emergent factions should now build and field modded ships correctly, it was necessary to call them by script upon ingame events - something i didnt know before, sorry.

*Added*
- Paracel-class heavy corvette
- Minotaur Universal blockaderunner
- Custom icons for heavy frigates and corvettes

*Changed*
- Antigone will now build and use the Skiron
- Hatikvah can now build the Baku
- Scaleplate can no longer build hatrams
- Plunderer Variants now require licences with the buccaneers
- Scaleplate no longer sells blueprints for plunderers, but sells them without licence - for a markup!

*Fixed*
- Some errors in "jobs.xml"
- "Emergent" factions (Buc, Tri, Court) not building new ships after their creation
- Manticore having a floating window-mesh
- Sokotra Plunderer not spawning as part of jobs.xml

*Removed*
- Leftover entries in "shipgroups.xml"