RimWorld

RimWorld

RimThreaded
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Update: Nov 11, 2020 @ 4:40pm

Version 1.0.78
-Added extra error logs to Pawn.Tick (hopefully this will give more useful logs with thread timeout errors)
-Transpiled BuildableDef.ForceAllowPlaceOver
-Transpiled Building_Door.get_BlockedOpenMomentary
-Transpiled AttackTargetReservationManager.IsReservedBy
-Transpiled GridsUtility.GetGas
-Transpiled ReservationManager.CanReserve
-Transpiled HediffSet.PartIsMissing
-Transpiled HediffSet.HasDirectlyAddedPartFor
-Transpiled FoodUtility.FoodOptimality

Update: Nov 10, 2020 @ 6:43pm

Version 1.0.77
-Improved performance of GenClosest.ClosestThingReachable
-Fixed bug in ResourceCounter.ResetDefs
-Fixed bug in ResourceCounter.ResetResourceCounts
-Fixed bug in ResourceCounter.GetCount
-Fixed bug in ResourceCounter.GetCountIn
-Fixed bug in ResourceCounter.UpdateResourceCounts

Update: Nov 9, 2020 @ 2:55pm

Version 1.0.76
-Fixed bug in HediffSet.HasDirectlyAddedPartFor
-Fixed bug in Region.get_AnyCell
-Fixed bug in RegionAndRoomUpdater.SetAllClean2
-Fixed bug in RegionCostCalculator.GetPreciseRegionLinkDistances
-Fixed bug in RenderTexture.GetTemporary
-Fixed bug in ResourceCounter.get_TotalHumanEdibleNutrition
-Fixed bug in WorldGrid.IsNeighbor

Update: Nov 7, 2020 @ 2:37pm

Version 1.0.75
-Fixed bug in InfestationCellFinder.CalculateDistanceToColonyBuildingGrid
-Transpiled Map.MapUpdate
-Transpiled Pawn_WorkSettings.CacheWorkGiversInOrder

Update: Nov 7, 2020 @ 9:33am

Version 1.0.74
-Fixed bug in ThingOwnerUtility.GetAllThingsRecursively(Thing) that caused item wealth to be 0

Update: Nov 7, 2020 @ 8:39am

Version 1.0.73
-Fixed bug in PathFinder.FindPath that prevented pawns from reaching diagonal grids

Update: Nov 5, 2020 @ 2:04pm

Version 1.0.72
-Added feature to modify TimeSpeed multipliers in mod settings
-Added feature to display ticks per second

Update: Nov 5, 2020 @ 10:44am

Version 1.0.71
-Fixed bug with looping sounds
-Replaced many ConcurrentDictionaries with more efficient Dictionaries using locks

Update: Nov 2, 2020 @ 4:50pm

Version 1.0.70
-Fixed bug in Room.OpenRoofCountStopAt (fixed issue with rooms showing "Unroofed -1")

Update: Oct 22, 2020 @ 9:20pm

Version 1.0.69
-Fixed bug in GridsUtility.IsInPrisonCell
-Fixed bug in MapPawns.FreeHumanlikesSpawnedOfFaction
-Fixed bug in Reachability.CheckRegionBasedReachability
-Fixed bug in MapPawns.TryRebuildDirtyRegionsAndRooms
-Fixed bug in TemperatureCache.TryCacheRegionTempInfo
-Fixed bug in WanderUtility.GetColonyWanderRoot