Crusader Kings III

Crusader Kings III

Community Flavor Pack
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Update: Oct 8, 2020 @ 1:37pm

Version 1.71

~ Fixed: HRE and western high nobility should not use war crowns anymore when they are at peace.
~ Changed: HRE will use the western duke circlet with chain mail alongside crowned helmets.
~ Fixed: reverted Byzantine crowns usage to default parameters.

Update: Oct 8, 2020 @ 1:37pm

Update: Oct 4, 2020 @ 7:03am

Version 1.7

~ Added: Teutonic order tabard.
~ Added: crowned western mail coif.
~ Added: missing female variant of the Constance crown model.
~ Added: missing female variant of the Imperial byzantine crown.
~ Added: missing female variant of the Reichkrone model.
~ Added: new indian imperial crown variant without cap and feather.
~ Added: new sub-saharan imperial crown variant without headwrap.
~ Added: new sub-saharan royalty crown variant without turban.

-- Vanilla content changes
~ Changed: HRE and Western cultural groups to use the vanilla crusader helmet.
~ Changed: HRE culture has 25% chance to use a Western armor (similar type)
~ Changed: Western culture has 25% chance to use a HRE armor (similar type).
~ Changed: Byzantine cultural kings will use western crowns as long as there's not more variety, so they don't use the same crown as the Byzantine emperor and empress.
~ Improved: Byzantine emperor can equip Constance Crown.
~ Improved: Byzantine empress will use Constance Crown by default.
~ Improved: HRE empress now has a 50% chance to use Reichkrone.
~ Improved: only HRE and Western high nobility (dukes) will use the crowned war headgears.
~ Improved: unlocked to AI several vanilla Abbasid and HRE court clothes.

-- Better looking CFP headgear
~ Improved: Roman Xth century aventail helmet is now supporting alphas. Face will be slightly visible behind the mail.
~ Improved: Roman Xth century aventail helmet won't hide your beard anymore.
~ Improved: Flat Kettle hat now displays a gambeson coif.
~ Improved: Footman Nasal now displays a simple mail coif.
~ Improved: Noble Nasal now displays a western mail coif.
~ Improved: Pointy Kettle hat now displays a gambeson coif.
~ Improved: Riveted Kettle hat now displays a simple mail coif.
~ Improved: Roman helmet without aventail now displays a mail coif.
~ Improved: Tribal Nasal now displays a gambeson coif.
~ Improved: Vanilla Byzantine helm 2nd variant now displays a simple mail coif.
~ Improved: Vanilla Nasal 2nd variant now displays a northern mail coif.
~ Improved: tribal nasal now displays a gambeson coif.
~ Improved: updated Tribal Nasal textures.

-- Garments of the Holy Roman Empire DLC owners :
~ Added: crowned great helm.
~ Added: crowned noble nasal.
~ Added: unlocked an hidden vanilla HRE high nobility crown.
Paid content cannot become free.

-- General changes
~ Improved: headgears spawn ratios.
~ Improved: added localizations for new female crowns.
~ Fixed: Norse helmets won't appear first in the barbershop list but back to their place after northern helmets.
~ Fixed: headgears set_tags values for better hair and beard compatibility.
~ Fixed: several mesh collisions.

-- Known issue
Due to an incomprehensible export issue leading to a D3D engine error, 4 headgear will have clipping issue if the character is fat
(fe)male_headgear_secular_dde_hre_war_high_nobility_01
(fe)male_headgear_secular_dde_hre_war_high_nobility_02
(fe)male_headgear_secular_byzantine_war_roman_02
(fe)male_headgear_secular_northern_war_nasal_03

Update: Oct 1, 2020 @ 4:15pm

Update: Oct 1, 2020 @ 4:07pm

1.1.2 compatibility in the launcher.
No changes.

Update: Sep 29, 2020 @ 11:46am

Version 1.62

~ Fixed: potentially invisible female viking helmet 01.
~ Fixed: due to headgear assignment changes in 1.1, vassal duchesses could use the Sutton Hoo helmet.

Update: Sep 29, 2020 @ 9:26am

Version 1.61

~ Fixed: 1.1 update compatibility (8 files changed with 1,294 additions and 386 deletions).
~ Fixed: mistake in English localization from Viking Pack 2 update.

Update: Sep 27, 2020 @ 12:11pm

Version 1.6

~ Added: Drakkar longships for Vikings, Anglo-Saxons and Normans.
~ Added: Sutton Hoo helmet, a crown for anglo-saxons independent Kings and Petty Kings.
~ Added: Vikings at war will randomly carry a round shield on their back (cloak slot).
~ Added: footman Viking helmet.
~ Added: noble Viking helmet.
~ Added: tribal Nasal helmet.
~ Added: northern gambeson padded armor.
~ Improved: other cultures than Norses will not use Viking helmets anymore.
~ Improved: adjusted headgears spawn ratios.
~ Improved: formatting.
~ Fixed: Gjermundbu Viking helmet scale to avoid nose tip to pass through.
~ Fixed: Vendel Viking helmet anims.
~ Fixed: file encoding.

Disclaimer : this update may break compatibility with other flavor mods (especially if they modify clothing). Unfortunately, the way the game is coded does no allow to append code (e.g. to change a very specific class or value), you have to overwrite actual game files entirely. If two mods change the same files, they will create incompatibilities. There is nothing that can be done excepted one thing : cooperation and compatibility patches between mods. I am willing to make this possible - if you are mod creator please contact me so we can sort it out clean and user friendly. Other than that there is nothing I can do.

Update: Sep 21, 2020 @ 1:09pm

Version 1.5

~ Added: gambeson padded coif.
~ Added: northern nobility mail coif.
~ Added: western nobility mail coif.

~ Added: french translation.
~ Added: german translation thanks to Jadyv!
~ Added: russian translation thanks to Jeg0r!
~ Added: spanish translation thanks to Pastaboi!

~ Improved: mail coif animations.
~ Improved: standalone gambeson coif has random color variation.
~ Changed: "without neck" to "no neck guard" in localization.
~ Fixed: wrong century in Bascinet naming.

Update: Sep 17, 2020 @ 2:44am

Version 1.4

~ Added: Byzantine Roman Xth century helmet with aventail.
~ Added: Byzantine Roman Xth century helmet with exposed face.
~ Added: vanilla Byzantine helmet variant without neck flaps.
~ Changed: Sugarloaf helm is back in western culture but with a very low spawn rate. In the future hopefully Paradox will include a "era unlock" feature for cosmetics, otherwise I will try to find a scripted solution.
~ Removed: unused pattern mask definition.
~ Improved: optimized mod size.