Crusader Kings III

Crusader Kings III

Princes of Darkness
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Opdatering: 4. nov. 2024 kl. 11:25

## Princes of Darkness, "Run For Your Life!" Hotfix 8, Version 1.14.0.1 11/4/2024

- Compatibility with Crusader Kings 3 version 1.14.0.1 (Traverse) and Wandering Nobles DLC
- The new DLC activities and lifestyles are in. Available for every splat.

## Gameplay
- Landless adventurers now get regional events and Great Persons
- Landless characters can now invite other characters to their camp if they're Coterie members, servants (e.g. Herd members or bound Wraiths), or if you hold certain supernatural hooks on them (e.g. Conditioning or Strong Blood Oath)
- If you create a Vampire in the Ruler Designer with no disciplines, the game now adds the appropriate clan disciplines automatically
- Selecting a religion in the in-game character creator no longer assigns you a random faith from that religion. Instead, it opens a new GUI where you can select your faith manually
- The duel during the Unholy Ascension Baali objective now uses your uncapped prowess
- Inquisitors prospects are now from a random West European culture instead of always being the culture of their liege
- You can now ask for Glamour enchantments even if you're full on Glamour (QoL for Kinain who want to learn new Arts)
- Finishing the Constantinian objective now makes all Constantinian Fae faiths accept Hunters, instead of just the other way around
- You can now gain Ferocity renown xp by preparing for war during your pack training #This should give the renown starved Bastet a more consistent option to rank up

## History
- Added knowledge of Blood Magic traditions to a few Easter Egg characters
- The Keystone artifact no longer spawns at the start of the game. Instead, it spawns along with the other Eyestones if the Shattering happens. Also, the Eyestones no longer spawn if the Shattering is prevented
- Dracon and Nikita taken over by Dracon now have a pressed claim on Byzantium
- Thomas Feroux is now Greek culture for ease of access to rebuilding Constantinople

## Interface
- Moved the message feed a little to the left again so the added sidebar buttons from PoD don't prevent you from closing messages
- Events where you can change a character's visual or real age now have a custom GUI that runs much faster than the previous event options
- The vanilla travel start event is now skipped when starting a Journey, since they have their own intro events
- The "Disloyal Champions" event now shows portraits of the champions

## Graphics
- Made a certain lamb more shiny

## Bugfixes
- Fixed the floating hair, teeth and clothes behind the Chiropteran Marauder form
- Fixed the glitched inventory window (also fixed in the Search&Trade Artifacts compatch)
- Fixed various crashes to desktop when hovering over tooltips in the Tal'Mahe'Ra window
- Fixed the vanilla widget from scheme events so that it no longer expands outside its layout and messes up the event window
- Picking a clan that knows Blood Sorcery in the in-game character creator now also gives you knowledge of the appropriate Traditions
- Characters who can resurrect (e.g. Demons) will no longer get pruned and perma-killed if they become wanderers after losing all their land
- Made sure to hide the message feed if PoD's sidebar windows (Journeys, Umbra, etc) are open so the messages don't clip with the window contents
- Fixed a bug that would let you take certain Mummy decisions multiple times before closing the event window
- Fixed an obscure bug that would let Gantenbeins convert to Via Set when visiting Ombos
- Cleaned up some unlocalized modifiers
- Deleted some duplicate texture files
- Karelian culture now has starting counties following vanilla
- Some loca fixes
- Training in the umbra now costs flat piety with each training tick instead of a -piety multiplier modifier
- Small stuff (tweaks to a predator event logic, temple of theotokos prerequisites fix, wraiths can absorb more horses, wights can be murdered)
- Violetta is now properly a matron
- Camelot is now longer literally unbreachable at higher levels
- The fae reclamation CB now requires king+ level (it's using a vanilla CB that was never meant for dukes so won't work properly for them)
- Demons can no longer use the Infernalist interaction to discover another Demon's True Name since they get their own version of the interaction
- You can no longer try to discover a Demon's True Name after you've already bound them
- Added a missing faith hostility doctrine to Iku
- Forgiving characters can't "forgive" hooks on their clones anymore
- Fixed an house unity decision issue
- Small fixes (removed the useless fake lvl2 Parthenon, tomb building inconsistencies)
- Fixed Rock Lord event not giving a starting blood sorcery flag
- Soft Walker is now properly house head of the Raas
- Fixed the Hanging Gardens not appearing for realsies this time. Probably
- Fixed a rare case where the taint the land perk could result in not being able to siege some provinces
- Changed Implacable Vengeance perk to account for potential stacking, also clarified that it works for all rivals and not just nemesis

- Chinese translation by Chilemiao

Opdatering: 23. okt. 2024 kl. 19:53

## Princes of Darkness, "Run For Your Life!" Hotfix 7, Version 1.13.2 10/23/2024

- Compatibility with 1.13.2

## Clothing color improvements
- Improved the GUI for selecting clothing colors:
- Added sliders for selecting colors
- Added HSV values alongside RGB
- Added the ability to copy&paste color schemes
- Added the ability to save colors as favorites
- Added a character interaction for copying another character's clothing color scheme to your clipboard
- You can now set a personal clothing color scheme for your own character, even if you aren't a house head. You can also set a color scheme for your Coterie

## General
- Added the Lexor Brujah CoA by Rex
- Chinese translation by Chilemiao
- Children born from a shapeshifter player + a Fae couple will now follow the shapeshifters scripts instead of the Fae one #To avoid game overing yourself by having your shapeshifter dynasty replaced by Fae just because you had a one night stand with a pointy eared lady in the woods at some point
- Tweaked the challenge house head event
- Added 20 lore buttons, scripted the stats of those characters
- Clan Novel DA Lasombra full read (15 new characters, coteries changes etc)

## Bugfixes
- More checks in vanilla events to reduce nonsensical imprisonments
- Restored the Norman culture in Normandy
- Enochian can't be hybridized to bypass its outdated nature anymore
- Fixed AI mummies marrying randomly
- Fixed an issue potentially disallowing same sex marriage game rule for some faiths
- Fixed the Babylon decision not spawning the hanging gardens
- Fixed some instances of marriages between courtiers bypassing the usual checks
- Fixed (probably) some instances where the Camarilla transfer prisoner interaction wasn't working
- More fixes to Constantinople Grand City
- Small Fae fixes (Moraan being unlanded, Iberian loca for CB, Kinain not being able to enchant)
- Fixed wrong trigger for the black tortoise expedition
- Fixed Fae appearing in non Fae bookmark
- Fixed some artifact history
- Journeys to learn new abilities will no longer give you teachers who are imprisoned, torpid, or Wights
- Fixed the "burning building" event sound effect getting stuck even after closing the event
- Fixed tolerance advantage not applying
- Reworked Degulo to be less exploitable and less prone to break. Also added more pointers about how to use this convoluted system.
#You now can only learn the base discipline trait from the victim now but you also don't lose your own disciplines, only paying in resonance instead
- Removed an event giving vanilla buildings
- Your marshal won't send you a message telling you they did a thing while actually not doing the thing anymore
- Small fae fixes (solstice seeing legacies they can't take, stealing Iberian loca, wrong bookmark religion, using wraith government)
- Fixed an house unity steering issue
- Fixed demon perk causal influence not increasing county conversion speed as stated
- Changed the umbra training modifier to % malus instead of flat piety to avoid modifiers "underflow"

Opdatering: 11. okt. 2024 kl. 6:45

"Run For Your Life" Update, Version 1.13.1.2, Hotfix 6, October 11, 2024
Compatible with CK3 1.13.1.2 "Basileus" Update/Hotfix and "Roads to Power" DLC

- Compatibility with 1.13.1.2

## Graphical
- Added Dio's portrait by Rex

## Bugfixes
- Fixed the Fae inquisition objective not differentiating Bavaria and House von Murnau
- Fixed an issue making you pay double dread and stress when releasing prisoners without any demand
- Removed the "mass demand conversion" interaction #It made characters accept the demand that they wouldn't otherwise
- Fixed (maybe) the wraith summon on death interaction
- Made the Umbra Explorer salary modifiers scale properly so you don't end up with an excessive amount of them

## Others
- Chinese translation by Chilemiao

Opdatering: 9. okt. 2024 kl. 5:28

Opdatering: 8. okt. 2024 kl. 21:00

# Princes of Darkness, "Run For Your Life!" Hotfix 5, Version 1.13.1.1 10/8/2024

- Compatibility with 1.13.1

## Gameplay additions
- Fleshcrafting someone who knows Blood Sorcery into a book now grants that artifact a bonus to Blood Sorcery lifestyle xp (based on the amount of Blood Sorcery perks of the victim). However, you need to know the same Traditions as the victim to make use of such a book

## Gameplay changes
- Added the Lexor Brujah house
- The translate lore perk now adds 5 max languages instead of 5 max languages schemes
- Improved Grey Umbra event
- Removed the ability for the AI to complete the Arabia Ikhwan objective #Could result in silent game over for players

## Interface
- Brought back the fluff text for Vassal obligation levels. Due to engine limitations, these are only visible in a nested tooltip (hover over the obligation level's name to see it)

## Graphics
- Added a special icon for fleshcrafted books
- Leaf be gone! The leaf has been removed from shapeshift full body forms.
- Also, other artifacts like floating teeth and eyeballs were also removed in all full body forms.
- Residual clothing should also no longer appear on full body forms. If it does, you can remove it via barbershop.
- Bloodworm and LERMU form added.
- Changes the order of appearance of monster forms, additions like wings are first, then the most common vampires forms, then fae kiths and then more obscure forms.
- Glabro was moved to the Fera form list.
- Added more Byzantine garb triggers to better control for canon character assignment.
- Added new buildings icons for Constantinople, Paris and the Courts of Love #Thanks to Rex
- Unwanted COA Crest should stop appearing, but still selectable under secondary headgears in barbershop.

## Bugfixes
- Fixed an issue where the recruit guest interaction wasn't working
- The hunter hunted event now properly happens in the vampire bookmark
- Fixed issues in Thessalonika starting dev
- Adding more safeguard to diseases for supernaturals
- Fixed a wrong scope in wrath of god interaction
- Fixed godbodies lifestyle art (again)
- Loca fixes
- Torpored characters who somehow find themselves imprisoned will now be released immediately.
- Fixed Cabirus modifier
- Added check for blood potency 10 during predator type selection. This should make no actual difference but it was missing so it has been added for the purpose of things looking nice.
- Reduced unintentionally high xp gain from herded vampires to intended levels
- Blood heal now takes into account diplomatic range
- Strengthened some artifact prerequisites
- Fixed several issues and inconsistencies related to Constantinople #Survey capital new opportunities will now have a chance to give +1dev to Constantinople since its buildings slots start maxed
- Removed a tooltip for a spell not yet implemented in koldunic sorcery
- Empathic psychic healing now gives psy xp to the healer and not the healed
- Removed several new ways that the AI can randomly marry
- Allowed guests to once again be added to herds
- Potential fix to a successions of things leading to not being able to revoke an holy order lease
- Fix to Mohammad al Sahuir's nickname so no one confuses him with a Toreador Einherjar in Finland.

## Interface
- Updated the Knights window to be sorted by prowess

## Others

- Chinese translation by Chilemiao

Opdatering: 4. okt. 2024 kl. 8:51

- Allows for at least the REMOVAL of unwanted secondary/additive/special headgear.
- COA Crest should no longer appear where we don't want it, like on the head of Vittoria Santini di Parma, leader of the Red Order

Opdatering: 3. okt. 2024 kl. 23:27

# Princes of Darkness, "Run For Your Life!" Hotfix 4, Version 1.13.0.4 10/4/2024

- Compatibility with Crusader Kings III 1.13.0.4 "Basileus" Update and "Roads to Power" DLC

## Scheme overhaul
- The following schemes have been turned back into personal schemes: Embrace, Ghoulify, Herdify Mortal, Herdify Vampire, Musing
- The following schemes have been turned into basic schemes with no agents and 100% success rate, since the resolution happens during the ending event anyway:
- Embrace, Ghoulify, Herdify Mortal, Bloodbond, Ordination, Tempt to Infernalism, Enslavement, Entrancement, Curse of Insanity, Soulbond, Spirit Eating, Emotion Injection, Project Negative Psychic Energy, Mesmerize, Cast Hekau, Skuld Fulfilled, Summon, Enthrallment
- Reworked the following schemes:
- Herdify Vampire: Uses agents and advantages. Added a failure event.
- Discover True Name: Uses advantages, but no agents.
- Tempt: Uses agents and advantages. Characters who have the appropriate sin trait, the same sin faith, or a demon-worshipping faith like Via Diabolis are valid agents. Also added agent selection options in the character interaction
- Corrupt: Uses agents and advantages. Characters of the same sin faith or a demon-worshipping faith like Via Diabolis are valid agents. Also added agent selection options in the character interaction
- Added a Vampire scheme icon to a number of Vampire-related schemes
- Fixed some localization issues with scheme tooltips

## Gameplay additions
- Added a "Diplomats" option when hunting in your capital so that all education types are accounted for
- Landless adventurers now get the option to travel with their entire camp when starting the travel phase of a journey

## Gameplay changes
- Modified Demon tempt and compel schemes to allow intermediate events that boost success chance to fire for Earthbound demons
- You can no longer teleport your travel entourage if you're also taking your domicile with you
- Clarified some returning "died falling from their horse" death reasons
- Dracon (and Nikita post Dracon) is now Greek so that he can rebuild Constantinople
- Non werewolf shapeshifters can now also try to stop the Flaying Plague
- Reverted back the cost of destroying titles/laws to vanilla but hid the button to remove realms laws #Before the cost was made prohibitive since we don't want people removing elective from our laws but it had the side effect of making destroying titles too expensive (since destroying a title costs a flat amount + the laws destroyed in the process)
- Sanity check on some Daimoinon powers
- After 3 years, AI characters will have their masquerade automatically reduced to level 4 (if they are at level 5)
- Decision requirements that require a title to be destroyed are no longer valid when using the Shattered World game rule
- Made the decision to adopt a personal Coat of Arms free
- Slowed down innovations growth a little
- The holy legend seed for theologian can now only happen once instead of infinitely

## Interface
- Added a Knights detail breakdown view for any character. This is accessible from the character window by clicking on a new button over their military power
- Added some icons to the options of Hunt in your Capital
- Added new decision categories for PoD decisions

## Graphics
- Added some conditional graphics to the events triggered by the WoD lore button, e.g. for Antediluvians
- Gave POD's hostile scheme interactions an appropriately bloody header image
- Added the new stained-glass header backgrounds to POD event themes
- Added 6 portraits by Rex and Sithia
- Added the "ignore cappadocian look" flag to several more Cappadocians never seen in their "true" form
- Volker has been given a spa visit so that he looks closer to his canon appearance.
- POD icon added to POD additions to Barbershop
- Added various triggers and flags for ep3 portrait content
- Added BDW's excellent Nosferatu portrait to Caradoc
- Fachan's burn moved to opposite side of face. Personal coat of arms modified to match.
- Christof Romuald now wears a Knight of the Red Cross Crusader tabard, as is proper. Sir Cuthbert would be proud.
- Gave Berchta 'the Iron-Nosed" a metal nose (Usurper's Prosthesis).
- Fixed Pox skin
- Great pox and Lover's pox restored as Barbershop monster skin options
- Smallpox Griet now looks like she has the pox
- Added Ka Luon Form
- Added Isanwayen portrait
- Fixed numerous portrait bugs related to portrait modifier triggers
- Zulo form/Dracul form, etc... no longer should get clothing overlap
- Removed some POD clothes that are no longer needed because of house/character color decision and scripted effect
- Helena has Greek Princess' Coiffure hair
- Michael got imperial threads and a halo
- Fixed some bookmark portraits
- Fixed Antediluvian clothing (now with less cloaks!)
- Added some animation poses to Antediluvian and a few Methuselah lore events

## Bugfixes
- Added monstrous categories back to the ruler designer
- Fixed the custom mapmodes (they all broke after the DLC)
- Fixed some issues with Umbra realm tooltips
- Fixed a bug due to auto-translated flags in the Hunt in your Capital Journey
- Fixed a faulty trigger that would prevent you from blackmailing others for being a secret Sorcerer, Infernalist, and the like
- Updated the odds_prediction for Demon tempt and compel schemes to be slightly more accurate. They are still quite inaccurate, though.
- The torpor animation works correctly again.
- Fixed an issue with court positions availability depending on order of assignment
- Added missing formatting to certain game concept links
- Fixed Tzimisce childer not leaving after telling you they want to leave
- Fixed (mostly, it's janky) players ending up with kids of another shapeshifters kind if they marry that other kind.
- Changed event background triggers to prevent Vampires from waltzing around in the sunlight in some cases
- Fixed a few typos
- Fixed an issue making a maintenance event consider litany gov forbidden for werewolves, which resulted in constant reset of realm laws
- The vanilla event where travelers offer to join your court will no longer give you the option to convert their faith if it's invalid for their splat
- Fixed the issue that made the spawned inquisitors not declare any wars
- Cleaned the masquerade breach events
- Added godbodies lifestyle image placeholder
- Fixed some localization issues with Umbra crafting ingredients

## Other
- Chinese translation by Chilemiao

Opdatering: 3. okt. 2024 kl. 23:17

Opdatering: 28. sep. 2024 kl. 23:48

# Princes of Darkness, "Run For Your Life!" Hotfix 3, Version 1.13.0.3.1, 9/29/2024

## Gameplay changes
- Reworked the cursed artifacts. You can now unequip them again
- The Biblia Negra now applies its stress penalty to your character when first equipped. This modifier stays until the artifact is destroyed
- The Soultaker now applies its stress penalties to your character whenever you use the execution method. These stack and are permanent

## Interface
- Umbra game concepts are now using the new glossary tooltips

## Bugfixes
- Fixed the sporadic crashes to desktop after the first loading screen
- Getting taken over by the Dracon now makes you gay

Opdatering: 27. sep. 2024 kl. 10:31

# Princes of Darkness, "Run For Your Life!" Hotfix 2, Version 1.13.0.3, 9/27/2024

- Compatibility with Crusader Kings III 1.13.0.3 "Basileus" Hotfix and "Roads to Power" DLC

## Known issues
- The game will occasionally crash to desktop after the first loading screen. This seems to happen more frequently if your RAM is low. Try closing other applications before launching CK3 (especially web browsers)
- Rectangular artifacts in the main menu background. Seems to happen only when using Vulkan as the renderer (e.g. on Linux)

## Gameplay changes
- If you're a landless adventurer traveling for a contract, you can now finish the Hunt in Capital and Pack Training Journeys without going home first
- Adapted the PoD court positions for landless play, either making them unavailable or free of charge
- Brunhilde now receives the Gallivanter trait automatically from her landless event option, preventing her from inheriting or being placed on a throne. You can remove the trait via decision if you wish.
- Only very weak (prowess wise) characters can be killed by the death of a commander event now
- Small landless balance events tweaks

## Graphics
- Added Sithia's portraits for the Valkyries
- Removed the 'stache of Marconius. It was too powerful

## Bugfixes
- Fixed a vanilla bug leading to crashes to desktop when hovering over artifact requirements
- Fixed the crash to desktop when hovering over the monthly Umbra exploration progress value
- Ensured a game over when losing all land after a conquest, instead of ending up in a weird limbo state where you're landless with no adventurer government (vanilla adventurer functionality will be reenabled once it's more polished for PoD)
- Added another fix to prevent characters from leaving the player's court without warning (maybe it'll work this time)
- Fixed the overly intense red lighting for main menu characters and Antediluvians on AMD graphics cards
- Removed the "Fix Frozen Schemes" interaction since it's obsolete after the scheme rework
- Fixed a broken trigger that would prevent landless adventurers from using the Befriend scheme
- Fixed various bugs that would prevent characters from resurrecting if they die during scheme contracts
- Overhauled the scripts and localization of Childe education events so they work with landless adventurers
- Fixed the broken localization when doing the "Visit local settlement" decision on a Grand City
- Hunters can now only ordinate characters at the same location, rather than anyone in diplomacy range
- Made sure the world actually ends if you end the world as a Demon
- Bloodheal now works properly for Ghouls and Revenants.
- Landless adventurers can no longer join wars on behalf of hostile splats
- Fixed localization of Labyrinth umbra realm.
- Fixed localization of Compel perk.
- Reworked and fixed the ranking for fera events (Bastet can now properly rank up)
- Fix the broken rune crafting material (because PDX added its own rune loca and flag)