Dota 2
AGHANIM'S PATHFINDERS
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Update: Nov 28, 2020 @ 10:57am

Tidehunter has joined the pathfinders! Have fun and let me know your thoughts.

Fixed Juggernaut Meatspin not immediately applying the bonus stats
Ogre Magi's That'll do Donkey shard now no longer requires a captain unit to be nearby to work
Fixed the severe fps drops that occur when a room is completed. Please let me know if you are still experiencing frequent lag after this patch
Fixed Blademail modifier still damaging players with BKB activated
Fixed Axe's Counter Helix aura not working properly due to the introduction of new talents
initial Midas charges for solo players increased by 3
initial Midas charges for duo players increased by 1
If you have any information on the conditions to trigger the rare bug where the door to the next room would not open, do let me know. In the mean time, a short range Bootleg Blink dagger will be given to all players at the start of each game.

Update: Nov 17, 2020 @ 7:50pm

New Ogre Magi's Shard - That'll do Donkey, that'll do - Ogre Magi can now channel for up to 20 seconds to continuously summon explosive donkeys that last up to 10 seconds. These innocent creatures will automatically seek out nearby enemies and cast the current level of Fireblast unto all nearby hostile units when killed. These Fireblasts can be multicasted.
Timbersaw's chain cooldown increased by 50%
Culling Blade Workplace Axecident now also applies its magical damage onto all secondary targets
Ogre Magi's Hymn of the Giants now no longer increases armour. Status resistance reduced from 75% to 30%. Stun duration decreased from 0.25s to 0.2s

Update: Nov 17, 2020 @ 4:23am

New Phantom Assasin shard - Whispers from Lordran - Any enemy unit that dies within a 500 radius of Phantom Assassin reduces Blur's cooldown by 10%
Die Another Day's Blur Spell Block is now apply when blue is activated. Duration increased to from 4 to 10 seconds.
Juggernaut's Let It Rip fixed to also affect Timmothy the Brave
In-game wiki is now fully functional
On-Death ascesion modifier effects will no longer affect magic-immune heroes
Blademail ascension modifier cooldown increased to 25 seconds

Update: Nov 16, 2020 @ 12:10am

Hotfixes:
Fixed a problem with the mini-wiki that would cause it to be opened for ALL players when any person open it.

Update: Nov 15, 2020 @ 11:31pm

Players can now ping their legendary shards in the scoreboard to alert their team of what they have
Added a mini wiki in-game for heroes legendary shards. I'm particularly proud of this addition, enjoy!
Fixed Darling It's Cold Outside eternal macropyre effect to work more consistently
Puck and Wildling Tornado spells should no longer pierce BKB.
Death Curse, Glutton, Clumsy should no longer affect spell immuned units
Brewmaster, Brewling, Hellbear thunderclap should no longer pierce BKB
Temple Guardians smash's stun should no longer pierce BKB, the damage still pierce

Update: Nov 14, 2020 @ 11:52pm

Axe's Culling Blade magical damage renamed to Failure Damage
Replace Skywrath with Nyx Priest within Aghanim's Summon pool
Axe Bristle Shard for Call Armour updated to match new value (8 amour)
Darling It's Cold Outside - Macropyre now only increases cooldown if the ability not off cooldown

Update: Nov 14, 2020 @ 10:49pm

Added accompanying voicelines for all abilities.
Glutton of the Abyss's Requiem Soul Lines will no longer proc Fear.
Remove damage resistance component from Jakiro's Vanilla Ice.
Spectator can now view in-game chat

Update: Nov 14, 2020 @ 5:25am

Update: Nov 14, 2020 @ 5:23am

Fixed Jakiro talent names not showing up properly
Juggernaut Let It Rip radius increased to 650 from 300, now also affect Healing Ward
Fixed missing localization text for Liquid Fire minor range shard in Bristle shop
Fixed Axe's Counter Helix and Juggernaut's Ward burning aura being able to damage Bonus Greevil

Update: Nov 14, 2020 @ 3:47am

━━November 14th━━
All heroes now have their own unique talent trees. Enjoy!
New Juggernaut Shard - Pass the Grass - Casting Healing Ward will also summon an additional personal Healing Ward for each of Juggernaut's allies.
Move player 1 and 2 nameplates a few pixels to the left, should now align up nicely.
Boggdug and Beastly Babies can no longer have Flicker as a modifier.
Blademail Modifier should now only appears in Elite Encounters.
Blade Mail Modifier damage will now always be non-piercing magical damage.
Axe Berserker Call Armour minor shard increased from 4 to 8.
Fixed Ogre Magi Bloodlust not giving attack speed when casted on self.
Through the Fire and Flames effect now always resets the cooldown of Liquid Fire.
Reduce Macropyre Duration minor shard reduced from 1.5 seconds to 0.75 seconds.
Macropyre particles replaced as to not be confused with enemy-created Macropyre effect.
Fixed new Jakiro Liquid Fire cast range minor shard not showing up in Bristle Shop.
Replaced healing particles for Liquid Fire and Macropyre to be more visually clear.
Macropyre sounds reduced by half, again.
Added special running animation for Windranger during Windrun.
Venomancer's Herd Immunity spell immunity duration capped at 16 seconds.
Removed Bladefury absolute stun rejection. It should now behaves like BKB.
Storegga Arm Slam and Ground Pound now both does physical damage that pierce BKB.
Rearranged Intelligence Heroes to be ordered alphabetically on the hero selection screen.