Project Zomboid

Project Zomboid

Raven Сreek
Hiển thị 1-10 trong 31 mục
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Cập nhật: 13 Thg10 @ 10:36am

- Fixed some bugs (especially in the green zone, see below)
- Added some details to the map
- Removed one police station
- Part of the green zone was created a long time ago, using an outdated editor, which could cause various bugs. I had to completely delete the old zone and recreate it. But I tried to preserve its original appearance as much as possible while adding new details.
- Increased the rare loot spawn (armysurplus, etc.)
- Fixed or improved the display of many problematic textures. Textures on the large bridge and in the port (including the large barricaded hotel) now display correctly and do not obstruct the view.
- Added missing light switches in some places.
- Most interiors have been updated, especially in areas with many copies. Many buildings are now unique. - Increased detail in many locations (hotel reception areas, evidence rooms in police stations, etc.)
- Slightly enlarged private sector (green zone)
- Slightly enlarged urban sector (red zone)
- New farms added near the city
- New urban infrastructure added
- Some existing buildings updated or replaced (schools, strip club, prison, large coastal hotels, including a fortress hotel, and other buildings)
- Spontaneous military roadblocks (military loot) added to roads; transport in the red zone has become more difficult
- A large portion of the weapons from the military base near the main hospital have been moved to the roof of the main hospital for balance.
- New points of interest added (abandoned mansion(?) outside the city, quarantined apartments, waste processing plant, and others)
- The main military base has been added to the port; the number of zombies in that zone has been increased to the maximum
- You no longer need a sledgehammer to enter or exit the port without transport - New spawn points have been added, including the port area. The number of vehicles in good condition has been increased in the port area. The difficulty of the port area has been increased, as has the reward.
- New stories have been added to the map.
- New deadly traps have been added.
- When used with swimming mods, the player no longer falls through bridges.
- Due to numerous map changes, the number of firearms in old locations has been changed or moved to new ones.
- Loot on the map has been partially reduced, primarily in the private sector.
- More detail has been added to the map image (M).
- Zombie spawns have been increased in some places.
- New secret locations have been added.
- The total map area has been changed from 64 to 100 cells.
- New road routes into the city have been added.

Cập nhật: 13 Thg06, 2022 @ 3:46am

- Added a lot of details to the map
- Added new and changed some old locations
- Added new small town
- Changed apartments near the main police station
- Expanded of residential area
- Military camps have been updated
- New bunkers added/removed/replaced
- Expanded trailer park
- Added an alternate way to enter the city through the forest
- Large central hotel has been replaced with a new area in town
- New buildings added
- Added drive-in movie theater
- Added radio tower
- Added hotel with swimming pool
- Added many stores
- Added video rentals
- Added pawn shops
- Added paint stores
- Added knife stores
- Added сamera stores
- Added car parts stores
- Added computer store
- Added large gun/tourist store
- New buildings added
- Added drive-in movie theater
- Added radio tower
- Added hotel with swimming pool
- Added many stores
- Added video rentals
- Added pawn shops
- Added paint stores
- Added knife stores
- Camera stores added.
- Added car parts stores
- Added computer store
- Added large gun/tourist store
- Added new eateries
- Added battery factory
- Changed some of the interior
- Increased the number of dead ends and fences in the city
- Added secret locations, including deadly ones
- Many street walls, behind which the player and zombies could not be seen, replaced by fences for a better view through them
- Decreased amount of trash and dirt in the city (performance +)
- Decreased amount of zombie spawn in the green zone
- In the police station near the strip club removed a lot of impassable bars, you can now get to the armory without a sledgehammer
- Reduced/distributed weapon loot more evenly
- Improved loot matching, also matching zombie professions (strippers in strip clubs, prisoners in jail, etc.)
- Restaurants Spiffo, Pizzas, Cafe, etc. now display burgers, pieces of pizza, etc. on their tables
- Fixed/improved camera outside some buildings for a better view of the player
- Fixed some bugs
- Added textures from the latest version of the game
- Added fire exits to rooftops of multi-storey buildings (not everywhere)
- Modified/added new spawnpoints

Cập nhật: 16 Thg01, 2022 @ 9:15am

- Added new foraging zones
- Fixed locations, connections of vanilla map with mod
- Added minimap (M button)
- Changed zombie respawn
- Added small details on the map
- Fixed some bugs
- Loot system was updated, especially the weapons part

Cập nhật: 4 Thg07, 2021 @ 2:36am

Added test bunker for Britas mod. DO NOT START THE GAME AGAIN, just keep playing

Cập nhật: 3 Thg07, 2021 @ 11:24am

Raven Creek has been increased from 24 to 64 (cells), mostly forested areas, but new locations have also been added.
Solved the problem of borders of the map, now at the end of the map, where there was a river, there will no longer be a forest, and will be as it should be the continuation of the river. And so on all sides of the map.
The city is now cordoned off by the military, it will be harder to get in and out of there

- Added many details to the map
- Fixed some bugs, Thanks to everyone who helped me with this
- Added several penthouses to the city area
- Added old brickyard
- Added college and dormitories
- Added central storages
- Moved some houses, locations, secret places to a more appropriate place, also added some new
- Increased residential area, added new houses
- From the entire map (except the port area, there is minimal change) removed about 35-40% of the loot. Made to improve performance and balance
- Some places with large rewards are now barricaded or blocked for balance
-Removed individual spawn locations, now they are the same for all professions
-Added 57 spawn points, including inside buildings and rooftops
- Added vehicle spawn to the residential zone. From the urban area, reduced the number of spawn vehicles almost 2 times, for improve performance
- Some of the walls on the roofs can no longer be walked through
- Created and added new textures for some signs and billboards
- Changed and improved some interiors (Изменены и улучшены некоторые интерьеры)

- And there's a lot more.

Cập nhật: 21 Thg12, 2020 @ 6:38am

Update for 12/20/2020 (new)

Cập nhật: 20 Thg12, 2020 @ 8:42am

Reverting to the old version

Cập nhật: 20 Thg12, 2020 @ 7:44am

- Added new places and details to the map, improved the general atmosphere of the apocalypse on the map
- Changed to closed some buildings / places to improve balance
- Added new fire exits to some high-rise buildings
- Added kitchen sinks to many buildings
- Added switches to many buildings
- Changed or improved some of the interiors of the building
- Added new respawn locations
- More than 150+ bugs fixed (98-99% of all possible bugs are fixed)
- Optimization improved (as much as possible)
- And much more

Cập nhật: 28 Thg10, 2020 @ 10:59am

- Added more details on map
- Big changes in the road system
- Big renovation of downtown buildings done to compatibility with game camera
- Some buildings have been changed, removed, updated or added.
- Zones have been changed or added, according to new changes
- Updated interiors of some high-rise buildings
- Added kitchen sinks to some buildings
- Fixed bugs with too close standing buildings
- Fixed some bugs

Cập nhật: 14 Thg10, 2020 @ 9:22am

- Added more details on map
- Updated bridge
- Fixed and updated "Poseidon" (The upper floors now have an arsenal and a medical storage)
- Near port added McCOY Logging CO.
-Some changes in zombie respawn, for better balance

In port zone:
- Added more details on map
- Added big warehouse
- Fixed bug with black roof (especially containers in the port)

- Fixed most (if not all) bugs on this side of the coast