Distance

Distance

Waterfall Realm {Sprint} (Hotwheels Acceleracers) [Nick Elements]
Showing 1-9 of 9 entries
Update: Aug 30, 2020 @ 8:32am

V1.0.1a (Current)
- CHANGES -

- Fixed the Ravine Realm Accelecharger.
- Increased Skyfar.

Update: Aug 15, 2020 @ 8:55am

V1.0.1
- CHANGES -

- Made the spikes in the cavern section easier to see.
- Made the second jump at the start bent so it's easier to land on.
- Made some jumps more smooth.
- Made the road piece that allows it to split in two the same color for every one, so it's more consistent.
- Fixed a skip that was op.

Update: Aug 9, 2020 @ 10:43am

V1.0e
- CHANGES -

- Added more water audios in places they should be.
- Fixed some spikes at the end not showing up.
- Added a few more kill grids to prevent skipping.
- Added rocks to the river in the underground area.

Update: Aug 9, 2020 @ 5:45am

V1.0d
- CHANGES -

- Added water audios.
- Fixed the tunnel skip.
- Fixed the checkpoints in the second tunnel so that you spawn on the ground.

Update: Aug 8, 2020 @ 6:43pm

V1.0c
-CHANGES-

- Fixed a spike at the end.
- Fixed the checkpoints in the 1st tunnel area to stop spawning players in the air.

Update: Aug 8, 2020 @ 6:20pm

V1.0b (Current)
-CHANGES-

- Added more checkpoints.
- Reduced the size of a kill grid because it was appearing on the track.
- Patched the first tunnel skip. (Hopefully)
- Nerfed the spikes.

Update: Aug 8, 2020 @ 5:23pm

V1.0a
- CHANGES -

- Fixed a kill grid blocking the tunnel path in the underground crystal area.

Update: Aug 8, 2020 @ 4:28pm

Just edited the thumbnail

Update: Aug 8, 2020 @ 4:19pm

V1.0

Release!