ARK: Survival Evolved

ARK: Survival Evolved

ARK: The Sunken World
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Update: Aug 22, 2023 @ 10:39am

Public Version 3.5
- A whole new spawnable zone The Tropical Islands has been released! Located in the southwestern edge of the map, it is an easy going zone with less land and few advanced resources. Enjoy, but be warned that some parts of the new area is a bit WIP.
- We have a new Water Plane that actually makes TSW\'s water look like an ocean! Observation from the distance will reveal interesting visual effects and... every so often blue glowing algae will appear during night time in specific areas.
- World borders have been readjusted to fix some issues with creatures and resources spawning outside of them.
- Allo saddles in drops have been switched with Altispinax ones. Materpiscis and Ambulocetus saddles are also added.
- Alphas now spawn properly for all creatures across the map.
- Scurvy will no longer build up while offline. Scurvy also has a more detailed description.
- Currents have been readded but only to the Tropics for the time being.
- Yellow Gems, a new resource have been added to the map! They are a substitute resource (like Fungal Wood) for Green Gems. ATM they can only be found in the Tropics but in the future they will be placed in other starter zones.
- Small fixes there and there...
- Xiphs and Deinosuchus from ARK Additions should now properly spawn on the map!
- Sunken Hyneria, Axelrodichthys and Lualabaea from Prehistoric Beasts (the bonus mod) now spawn!
- Sunken Labyrinthodontia for ARK Horizons now spawns on TSW!
- Custom Morning, Afternoon and Night Music has been added!
- SE Wind should be functional on TSW now, let me know if the Wind Turbines don\'t work.

Update: Jun 25, 2023 @ 4:24pm

Public Version 3.4
-Spawner issues have been fixed in the following biomes: Jungle, Tidepools, Seagrass Island Oceans, Ice Floes.
-Fixed things spawning in meshes in the Nightfall Cave.
-The Small Crystal Nodes in the Nightfall Cave are now mineable. The Big blue ones are not.
-Coral Nodes will now yeild Coral when harvested with a Pick and Limestone when harvested with a Hatchet.
-Fixed Glacial Bastion supply drops dipping into the mesh issue.
-Ice floes that were accidently set to prevent building have been changed to allow it.
-Fixed Glacial Bastion inside spawns not spawning.

Update: Apr 24, 2023 @ 7:43pm

Public Version 3.3
Changed the way airpocket cave lighting works on the map.
Increased Materpiscis Spawns (they now spawn in groups of three).
Removed Eurypterids from Seagrass Plains spawns (Anomalocaris have replaced them now).
Increased Seagrass Oceans dino spawns.
Fixed Altispinax and Ambulo overspawns.
Overhauled dino spawns map-wide (if you notice too little or too much of a creature is spawning because of this, report it asap).
Fixed darkness in some caves not working.

Update: Apr 19, 2023 @ 6:21pm

Public Version 3.2
A whole new biome added! South of the Ice Caps you will find the oceans of the Seagrass Islands! The floating islands themselves will be added at a later date. And it is the location of what I believe to be ARK\'s first underwater obelisk!
Three new creatures are now spawning on the map! Keep a close eye out for them all! One is on land, two are in the ocean!
Polar Dinopithecus are now spawning in the Glacial Bastion, enjoy...
Crazy high leveled creatures in the glacial bastion have been fixed.
Some floating foliage has been fixed.

Update: Jan 11, 2023 @ 8:25pm

Public Version 3.1
Massive Overhaul on Creature and Resource Spawns!
Open Ocean area has been turned into a Seagrass Plains biome which is very easy going and peaceful.
Sea Metal Spawns have been reduced, they now give the same amount of metal as the land ones do instead of half.
Crystal Spawns have been limited to specific areas of the map, land ocean caves, some deep biomes, etc...
Crystal nodes have also been replaced with a less buggy model.
Obsidian can still be found on the cliff tops of the Pacific and Atlantic Inlets.
Oil is only found in the Arctic areas and the snowy part of the Atlantic.
Dinopithecus (Jungles), Sinomicrops (Mesas), Amargasaurus (Arctic), Andrewsarchus (Beaches), Fjordhawk (Atlantic) and Desmodus (Atlantic/NightfallCave) have been added to the map.
Woolly Rhinos have been added to the map\'s spawns in the Arctic.
Creature Spawns have been reduced and become more spread out.
Modded Creature Spawns have all been deleted except for ARK Additions: The Collection and any Sunken variants from other mods. I\'ll explain more on why I did this in a seperate announcement (This decision has more to do with stability and giving players more choices for what they want to spawn on TSW rather then having me make the decision for them).
Proper Open Ocean Spawns have been added to the Map which has led way to some new developments in how I spawn my creatures, stay tuned for more efficient and less buggy spawns in the future!
Player spawns have finially been moved from the jungles to the beaches!
Map coordinate/GPS inaccurancy has been fixed somewhat.
Scurvy going into negatives amounts has been fixed.
Dinos should not be spawning behind world borders as much, please report this if you see it.
Some floating foliage has been fixed, some coral nodes not dropping coral has been fixed, some weird unbreakable meshes have been removed from some of the air pocket caves.

Update: Jul 28, 2022 @ 10:25am

Public Version 3.0
Floating structures in the ice caps are removed.
Glacial water tunnel now has a structure prevention zone to stop teleporting to the world ceiling.
Bright visuals in the Ice Caps have been adjusted.
Crystal nodes turning into TV static when broken is hopefully fixed.
Rendering for the inner Glacial Bastion has been changed.
Fixed some lighting issues in deep areas.
Scurvy is back in action, but with an ini toggle to turn it on and off.
Put this in your gameuserdata.ini:
[TheSunkenWorld]
Scurvy=true
"true" turns it on "false" turns it off

Update: Jul 9, 2022 @ 6:05pm

Public Version 2.9
Ice Caps crashing issue was finally fixed, currents are removed but will be added again in the next update

Update: Jul 8, 2022 @ 12:13pm

Public Version 2.8
Removed Scurvy mechanic, for now...
A few minor map bugs were fixed. Glacial Bastion drops are hopefully fixed.
Another Attempted fix for the Ice Caps crash, it might be related to the Currents or Scurvy.

Update: Jul 7, 2022 @ 12:45pm

Public Version 2.7
Attempted Fix for Currents visual bug.
Removed Polar dinopithecus spawns until strange crash related to Lost Island can be fixed.

Update: Jul 6, 2022 @ 12:33pm

Public Version 2.6
New Ocean Biome added The Glow Reef!
Strange Dino Level Lerp has been fixed. Dino levels should now correspond with difficulty multipliers.
New Handheld Map and Map UI.
Ice Caps Biome is completely finished (Map-wise) with the addition of the Glacial Bastion Dungeon.
Ice Caps weather is also now finished, enjoy the snowstorms!
Dino spawns have been further optimized so they will overspawn less.
Oil Spawns on land and in sea now spawn all around the map.
Currents have been added to the map! Look for wooshing wind effects underwater, they will push you around allowing you to ride them. But be careful not to be caught in them, thankfully you\'ll mostly find them in the open ocean.