ARK: Survival Evolved

ARK: Survival Evolved

ARK: The Sunken World
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Update: Oct 18, 2021 @ 9:44pm

Public Version 2.5
Small hotfix for possible overspawns on my end.

Update: Sep 17, 2021 @ 2:02pm

Public Version 2.4
Further reduced and optimized many land spawns (both vanilla and modded).

Update: Sep 15, 2021 @ 9:26pm

Public Version 2.2
Reduced Kelp resource spawns map wide.
Completely Revamped and Decreased creature spawns map wide. Each biome should be more distinct now.
Early WIP release of the Ice Caps but keep in mind they are incomplete and may contain bugs.
The world borders have been expanded to fit the entire map, that being said I don\'t reccomend basing in the incomplete and empty sections of it. A visual effect of construction tape has been placed to mark the incomplete areas.
The Central Ice Caps are safe to enter but not safe to base in since the Glacial Bastion will soon be added within the area. It\'ll be marked with the same construction tape.

Update: Jul 31, 2021 @ 6:18pm

Update: Jul 31, 2021 @ 5:23pm

Public Version 2.1
Updated to work with the recent change in TSW Additions.
Reduced Kelp resource spawns map wide.
Completely Revamped and Decreased creature spawns map wide. Each biome should be more distinct now.

Update: Apr 11, 2021 @ 11:19am

Public Version 2.0
Reworked and optimized the various deep areas of the map.
Reduced resource spawns throughout the map.
Added a number of modded creatures to the map, please check the Creatures Mod Compatibility Discussion on the map\'s workshop page for specifics.

Update: Apr 3, 2021 @ 4:03pm

Public Version 1.9
Spawners updated to include Saurichthys!

Update: Mar 30, 2021 @ 9:35pm

Public Version 1.8
Deathworm and Zombie Sphyrna spawns have been completely removed.
Fixed teleporting out of the Tidal Nursery issue.
Snow Driftwood in the atlantic has collision and can now be harvested.
Fixed an issue with harvesting berries from some seaplants.
Kelp harvesting has been changed so they can be harvested like seeds instead of fiber.
Sap can be harvested from snow and fir trees in the map.
Cave Loot crates have been added to the Nightfall Hollow and the Tidal Nursery (custom loot tables were also added for them).
Spawners updated with the upcoming TSW Additions update and allow some creatures from other mods to spawn.

Update: Feb 4, 2021 @ 12:03pm

Public Version 1.7
Eastern side of the Atlantic Inlets has been added.
Drops have been rearranged and reduced, and now use a custom loot table which includes items from TSW Additions!
3 New Airpocket Caves have been added.
A new Open Ocean Zone has been added, the Seagrass Plains!
All Airpocket Caves are no longer empty and have had foliage and lighting added to them! Beware to those who are currently based in them you may have to move somewhere else temporarly.
Allosaurus spawns have been reduced in the jungles.

Update: Dec 2, 2020 @ 6:04am

Public Version 1.6
Drops spawning on the world ceiling is fixed.